AtaWii: Difference between revisions
<dhewg> change my name on that page to lowercase, its kinda lame if i do that myself :p |
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=NoNameNo -- proudly presents AtaWii Beta 1.0= | |||
==Q: What is AtaWii?== | |||
A: An atari ST emulator for Wii (port of the lame emulator, castaway) | |||
==Q: Can I use my msa/st disk image?== | |||
A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C) | |||
INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one / and recompile to get your favorite game running. (remap the paddle keys to your needs, too) | |||
==Q: What is the disk image?== | |||
A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS. | |||
==Q: How can I use it?== | |||
A: I am a very lazy guy, so I didn't even code a keyboard facility, but I hardcoded some keys you can use with your paddle : | |||
up arrow : UP | up arrow : UP | ||
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Return to Geckoloader : START | Return to Geckoloader : START | ||
==Q: Why can't I listen to the marvelous soundchip?== | |||
A: Because this Castaway doesn't have sound emulation :( | |||
==Q: Why do so many of the intros in the compilation not work?== | |||
A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either. | |||
==Q: When is the final verison planned?== | |||
A: I don't think I will continue to work on it, but if someone else wants to, the sources are included. | |||
Thanks and Greetings to : | |||
- Team Twizzer for all the great wii stuff | |||
- CastAway coder | |||
- Nuke for the GREAT usb gecko !! | |||
- dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing") | |||
- And all others ..... | |||
Download : [[media:AtaWii-beta-1.tgz|AtaWii-beta-1.tgz]] |
Revision as of 18:38, 10 March 2008
NoNameNo -- proudly presents AtaWii Beta 1.0
Q: What is AtaWii?
A: An atari ST emulator for Wii (port of the lame emulator, castaway)
Q: Can I use my msa/st disk image?
A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C) INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one / and recompile to get your favorite game running. (remap the paddle keys to your needs, too)
Q: What is the disk image?
A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS.
Q: How can I use it?
A: I am a very lazy guy, so I didn't even code a keyboard facility, but I hardcoded some keys you can use with your paddle :
up arrow : UP down arrow : DOWN F1 : B F2 : A F3 : Y F4 : X SpaceBar : L Trigger (use it at the woody wood pecker screen)
Bonus: Reset the ATARI : R Trigger Return to Geckoloader : START
Q: Why can't I listen to the marvelous soundchip?
A: Because this Castaway doesn't have sound emulation :(
Q: Why do so many of the intros in the compilation not work?
A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.
Q: When is the final verison planned?
A: I don't think I will continue to work on it, but if someone else wants to, the sources are included.
Thanks and Greetings to : - Team Twizzer for all the great wii stuff - CastAway coder - Nuke for the GREAT usb gecko !! - dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing") - And all others .....
Download : AtaWii-beta-1.tgz