SDL draw: Difference between revisions
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Mechaelvis (talk | contribs) m infobox development tools |
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{{Infobox | {{Infobox development tools | ||
| title = SDL_draw | | title = SDL_draw | ||
| type = library | |||
| type = | |||
| display = Any | | display = Any | ||
| author = [[User:GCSX|GCSX]] | | author = [[User:GCSX|GCSX]] | ||
| version = 1.2.1 | | version = 1.2.1 | ||
| download = | | download = http://pagesperso-orange.fr/gcsx/libSDL_draw.zip | ||
}} | }} | ||
Revision as of 11:37, 20 July 2009
| SDL_draw | |
| General | |
|---|---|
| Author(s) | GCSX |
| Type | Library |
| Version | 1.2.1 |
| Links | |
| Download | |
SDL_draw is a simple library to draw basic elements, like points, lines and circles, on SDL surfaces. It's the primitive drawing library that SDL (Simple DirectMedia Layer) needed!! :-)
My release is a simple compilation for Wii of the source code from Mario Palomo, José de la Huerga and Pepe González. You can find it here You need to have SDL-Port installed in your development environment in order to use SDL_draw in your homebrew.