Difference between revisions of "AtaWii"

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m (use the media tag)
(Fixed a load of grammar issues)
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                       -- NoNameNo -- proudly presents AtaWii Beta 1.0
 
                       -- NoNameNo -- proudly presents AtaWii Beta 1.0
  
  Q: What is AtaWii ??
+
  Q: What is AtaWii?
  A: An atari st emulator for WII (port of the so LAME emulator castaway)
+
  A: An atari ST emulator for Wii (port of the lame emulator, castaway)
  
  Q: Can i use my msa/st disk image ?
+
  Q: Can I use my msa/st disk image?
  A: No, i was too lazy to code a sdgecko/DVD menu selector, so i hardcoded a disk image (BUGGY.C)
+
  A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C)
 
  INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one /  
 
  INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one /  
 
  and recompile to get your favorite game running. (remap paddle key to your need too)  
 
  and recompile to get your favorite game running. (remap paddle key to your need too)  
  
  Q: What is this disk image ?
+
  Q: What is this disk image?
  A: The disk image i hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS.
+
  A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS.
  
  Q: How can i use it ?
+
  Q: How can I use it?
  A: Like you understand already i am a very lazy guy, so i didn't even code a keyboard facilitie but  
+
  A: I am a very lazy guy, so I didn't even code a keyboard facility, but  
  i hardcoded some key you can use with your paddle :
+
  I hardcoded some keys you can use with your paddle :
  
 
                         up arrow : UP
 
                         up arrow : UP
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           Return to Geckoloader : START
 
           Return to Geckoloader : START
  
  Q: Why can't i listen marvellous soundchip ?
+
  Q: Why can't I listen to the marvelous soundchip?
  A: Because this Castaway dont have sound emulation :(
+
  A: Because this Castaway doesn't have sound emulation :(
  
  Q: Why are so much intro in the compilation are not working ?
+
  Q: Why do so many of the intros in the compilation not work?
  A: in fact the basis of the emulator i ported is very lame, and all this intros are not working on the pc version of the emulator.
+
  A: Infact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.
  
  Q: When is planned the Final Verison
+
  Q: When is the final verison planned?
  A: I don't think i will continue to work on it, so, if someone want to, the sources are included.  
+
  A: I don't think I will continue to work on it, but if someone else wants to, the sources are included.  
  
 
  Thanks and Greetings to :
 
  Thanks and Greetings to :

Revision as of 23:08, 9 March 2008

                      -- NoNameNo -- proudly presents AtaWii Beta 1.0
Q: What is AtaWii?
A: An atari ST emulator for Wii (port of the lame emulator, castaway)
Q: Can I use my msa/st disk image?
A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C)
INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one / 
and recompile to get your favorite game running. (remap paddle key to your need too) 
Q: What is this disk image?
A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS.
Q: How can I use it?
A: I am a very lazy guy, so I didn't even code a keyboard facility, but 
I hardcoded some keys you can use with your paddle :
                       up arrow : UP
                     down arrow : DOWN
                             F1 : B
                             F2 : A
                             F3 : Y
                             F4 : X
                       SpaceBar : L Trigger  (use it at the woody wood pecker screen)
  Bonus:
                Reset the ATARI : R Trigger
          Return to Geckoloader : START
Q: Why can't I listen to the marvelous soundchip?
A: Because this Castaway doesn't have sound emulation :(
Q: Why do so many of the intros in the compilation not work?
A: Infact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.
Q: When is the final verison planned?
A: I don't think I will continue to work on it, but if someone else wants to, the sources are included. 
Thanks and Greetings to :
- Team Twizzer for all the great wii stuff
- CastAway coder
- Nuke for the GREAT usb gecko !! 
- Dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing")
- And all others .....
Download : AtaWii-beta-1.tgz