Difference between revisions of "AtaWii"

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(Fixed a load of grammar issues)
(Don't "correct" grammar that's already correct)
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  A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C)
 
  A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C)
 
  INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one /  
 
  INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one /  
  and recompile to get your favorite game running. (remap paddle key to your need too)  
+
  and recompile to get your favorite game running. (remap the paddle keys to your needs, too)  
  
 
  Q: What is this disk image?
 
  Q: What is this disk image?
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  Q: Why do so many of the intros in the compilation not work?
 
  Q: Why do so many of the intros in the compilation not work?
  A: Infact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.
+
  A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.
  
 
  Q: When is the final verison planned?
 
  Q: When is the final verison planned?

Revision as of 23:21, 9 March 2008

                      -- NoNameNo -- proudly presents AtaWii Beta 1.0
Q: What is AtaWii?
A: An atari ST emulator for Wii (port of the lame emulator, castaway)
Q: Can I use my msa/st disk image?
A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C)
INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one / 
and recompile to get your favorite game running. (remap the paddle keys to your needs, too) 
Q: What is this disk image?
A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS.
Q: How can I use it?
A: I am a very lazy guy, so I didn't even code a keyboard facility, but 
I hardcoded some keys you can use with your paddle :
                       up arrow : UP
                     down arrow : DOWN
                             F1 : B
                             F2 : A
                             F3 : Y
                             F4 : X
                       SpaceBar : L Trigger  (use it at the woody wood pecker screen)
  Bonus:
                Reset the ATARI : R Trigger
          Return to Geckoloader : START
Q: Why can't I listen to the marvelous soundchip?
A: Because this Castaway doesn't have sound emulation :(
Q: Why do so many of the intros in the compilation not work?
A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.
Q: When is the final verison planned?
A: I don't think I will continue to work on it, but if someone else wants to, the sources are included. 
Thanks and Greetings to :
- Team Twizzer for all the great wii stuff
- CastAway coder
- Nuke for the GREAT usb gecko !! 
- Dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing")
- And all others .....
Download : AtaWii-beta-1.tgz