Difference between revisions of "AtaWii"

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(<dhewg> change my name on that page to lowercase, its kinda lame if i do that myself :p)
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                      -- NoNameNo -- proudly presents AtaWii Beta 1.0
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=NoNameNo -- proudly presents AtaWii Beta 1.0=
  
Q: What is AtaWii?
+
==Q: What is AtaWii?==
A: An atari ST emulator for Wii (port of the lame emulator, castaway)
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A: An atari ST emulator for Wii (port of the lame emulator, castaway)
  
Q: Can I use my msa/st disk image?
+
==Q: Can I use my msa/st disk image?==
A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C)
+
A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C)
INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one /  
+
INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one / and recompile to get your favorite game running. (remap the paddle keys to your needs, too)  
and recompile to get your favorite game running. (remap the paddle keys to your needs, too)  
 
  
Q: What is the disk image?
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==Q: What is the disk image?==
A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS.
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A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS.
  
Q: How can I use it?
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==Q: How can I use it?==
A: I am a very lazy guy, so I didn't even code a keyboard facility, but  
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A: I am a very lazy guy, so I didn't even code a keyboard facility, but I hardcoded some keys you can use with your paddle :
I hardcoded some keys you can use with your paddle :
 
  
 
                         up arrow : UP
 
                         up arrow : UP
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           Return to Geckoloader : START
 
           Return to Geckoloader : START
  
Q: Why can't I listen to the marvelous soundchip?
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==Q: Why can't I listen to the marvelous soundchip?==
A: Because this Castaway doesn't have sound emulation :(
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A: Because this Castaway doesn't have sound emulation :(
  
Q: Why do so many of the intros in the compilation not work?
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==Q: Why do so many of the intros in the compilation not work?==
A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.
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A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.
  
Q: When is the final verison planned?
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==Q: When is the final verison planned?==
A: I don't think I will continue to work on it, but if someone else wants to, the sources are included.  
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A: I don't think I will continue to work on it, but if someone else wants to, the sources are included.  
  
Thanks and Greetings to :
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Thanks and Greetings to :
- Team Twizzer for all the great wii stuff
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- Team Twizzer for all the great wii stuff
- CastAway coder
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- CastAway coder
- Nuke for the GREAT usb gecko !!  
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- Nuke for the GREAT usb gecko !!  
- dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing")
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- dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing")
- And all others .....
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- And all others .....
  
Download : [[media:AtaWii-beta-1.tgz|AtaWii-beta-1.tgz]]
+
Download : [[media:AtaWii-beta-1.tgz|AtaWii-beta-1.tgz]]

Revision as of 18:38, 10 March 2008

NoNameNo -- proudly presents AtaWii Beta 1.0

Q: What is AtaWii?

A: An atari ST emulator for Wii (port of the lame emulator, castaway)

Q: Can I use my msa/st disk image?

A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C) INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one / and recompile to get your favorite game running. (remap the paddle keys to your needs, too)

Q: What is the disk image?

A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS.

Q: How can I use it?

A: I am a very lazy guy, so I didn't even code a keyboard facility, but I hardcoded some keys you can use with your paddle :

                       up arrow : UP
                     down arrow : DOWN
                             F1 : B
                             F2 : A
                             F3 : Y
                             F4 : X
                       SpaceBar : L Trigger  (use it at the woody wood pecker screen)
  Bonus:
                Reset the ATARI : R Trigger
          Return to Geckoloader : START

Q: Why can't I listen to the marvelous soundchip?

A: Because this Castaway doesn't have sound emulation :(

Q: Why do so many of the intros in the compilation not work?

A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.

Q: When is the final verison planned?

A: I don't think I will continue to work on it, but if someone else wants to, the sources are included.

Thanks and Greetings to : - Team Twizzer for all the great wii stuff - CastAway coder - Nuke for the GREAT usb gecko !! - dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing") - And all others .....

Download : AtaWii-beta-1.tgz