Difference between revisions of "AtaWii"
(Undo revision 6992 by 69.247.162.218 (Talk)) |
WiibrewBot (talk | contribs) m (Robot: Cosmetic changes) |
||
(17 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Infobox homebrew | ||
+ | | image = [[File:Icon_Atawii.png]] | ||
+ | | title = AtaWii | ||
+ | | type = computer emulator | ||
+ | | author = NoNameNo | ||
+ | | download = Media:AtaWii-beta-1.tgz | ||
+ | | peripherals = {{GCNController}} | ||
+ | | hbb = yes | ||
+ | }} | ||
+ | |||
An Atari ST emulator for Wii (port of the lame emulator, castaway) | An Atari ST emulator for Wii (port of the lame emulator, castaway) | ||
− | |||
− | |||
− | ==FAQ== | + | |
− | ===Q: Can I use my msa/st disk image?=== | + | == FAQ == |
+ | === Q: How do you install? === | ||
+ | A: | ||
+ | |||
+ | === Q: Can I use my msa/st disk image? === | ||
A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C) | A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C) | ||
INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one / and recompile to get your favorite game running. (remap the paddle keys to your needs, too) | INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one / and recompile to get your favorite game running. (remap the paddle keys to your needs, too) | ||
− | ===Q: What is the disk image?=== | + | === Q: What is the disk image? === |
A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS. | A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS. | ||
− | ===Q: How can I use it?=== | + | === Q: How can I use it? === |
A: I am a very lazy guy, so I didn't even code a keyboard facility, but I hardcoded some keys you can use with your paddle : | A: I am a very lazy guy, so I didn't even code a keyboard facility, but I hardcoded some keys you can use with your paddle : | ||
− | + | {| class="wikitable" | |
− | + | |- | |
− | + | ! {{GCNController}} !! Action | |
− | + | |- | |
− | + | | {{GCDPadUp}} || Up Arrow | |
− | + | |- | |
− | + | | {{GCDPadDown}} || Down Arrow | |
+ | |- | ||
+ | | {{GCBButton}} || F1 | ||
+ | |- | ||
+ | | {{GCAButton}} || F2 | ||
+ | |- | ||
+ | | {{GCYButton}} || F3 | ||
+ | |- | ||
+ | | {{GCXButton}} || F4 | ||
+ | |- | ||
+ | | {{GCLTrigger}} || Space* | ||
+ | |- | ||
+ | | {{GCRTrigger}} || Reset Atari | ||
+ | |- | ||
+ | | {{GCStartButton}} || Return to Loader | ||
+ | |} | ||
− | + | <nowiki>*</nowiki> - Needed at Woody Wood Pecker screen! | |
− | |||
− | |||
− | ===Q: Why can't I listen to the marvelous soundchip?=== | + | === Q: Why can't I listen to the marvelous soundchip? === |
A: Because this Castaway doesn't have sound emulation :( | A: Because this Castaway doesn't have sound emulation :( | ||
− | ===Q: Why do so many of the intros in the compilation not work?=== | + | === Q: Why do so many of the intros in the compilation not work? === |
A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either. | A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either. | ||
− | ===Q: When is the final | + | === Q: When is the final version planned? === |
− | A: I don't think I will continue to work on it, but if someone else wants to, the sources are included. | + | A: I don't think I will continue to work on it, but if someone else wants to, the sources are included. |
− | ==Acknowledge== | + | == Acknowledge == |
Thanks and Greetings to : | Thanks and Greetings to : | ||
* Team Twizzer for all the great wii stuff | * Team Twizzer for all the great wii stuff | ||
Line 43: | Line 68: | ||
* And all others ..... | * And all others ..... | ||
− | ==Download== | + | == Download == |
− | Download : [[ | + | Download : [[Media:AtaWii-beta-1.tgz|AtaWii-beta-1.tgz]] (version beta 1) |
− |
Latest revision as of 17:02, 10 August 2009
AtaWii | |
![]() | |
General | |
---|---|
Author(s) | NoNameNo |
Type | Computer emulator |
Links | |
Download | |
Downloadable via the Homebrew Browser | |
Peripherals | |
![]() |
An Atari ST emulator for Wii (port of the lame emulator, castaway)
Contents
FAQ
Q: How do you install?
A:
Q: Can I use my msa/st disk image?
A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C) INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one / and recompile to get your favorite game running. (remap the paddle keys to your needs, too)
Q: What is the disk image?
A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS.
Q: How can I use it?
A: I am a very lazy guy, so I didn't even code a keyboard facility, but I hardcoded some keys you can use with your paddle :
![]() |
Action |
---|---|
![]() |
Up Arrow |
![]() |
Down Arrow |
![]() |
F1 |
![]() |
F2 |
![]() |
F3 |
![]() |
F4 |
![]() |
Space* |
![]() |
Reset Atari |
![]() |
Return to Loader |
* - Needed at Woody Wood Pecker screen!
Q: Why can't I listen to the marvelous soundchip?
A: Because this Castaway doesn't have sound emulation :(
Q: Why do so many of the intros in the compilation not work?
A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.
Q: When is the final version planned?
A: I don't think I will continue to work on it, but if someone else wants to, the sources are included.
Acknowledge
Thanks and Greetings to :
- Team Twizzer for all the great wii stuff
- CastAway coder
- Nuke for the GREAT usb gecko !!
- dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing")
- And all others .....
Download
Download : AtaWii-beta-1.tgz (version beta 1)