AtaWii: Difference between revisions
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===Q: How can I use it?=== | ===Q: How can I use it?=== | ||
A: | A: You Cant | ||
===Q: Why can't I listen to the marvelous soundchip?=== | ===Q: Why can't I listen to the marvelous soundchip?=== |
Revision as of 00:26, 1 April 2008
An Atari ST emulator for Wii (port of the lame emulator, castaway)
- Author: NoNameNo
- Source Code Included
FAQ
Q: Can I use my msa/st disk image?
A: No, I was too lazy to code a sdgecko/DVD menu selector, so I hardcoded a disk image (BUGGY.C) INFO: you can just use raw2c with any disk image (.st format) and update the hardcoded one / and recompile to get your favorite game running. (remap the paddle keys to your needs, too)
Q: What is the disk image?
A: The disk image I hardcoded is ST-MENU 5, an intro compilation disk from the famous OVERLANDERS.
Q: How can I use it?
A: You Cant
Q: Why can't I listen to the marvelous soundchip?
A: Because this Castaway doesn't have sound emulation :(
Q: Why do so many of the intros in the compilation not work?
A: In fact, the basis of the emulator I ported is very lame, and the intros do not work on the pc version of the emulator either.
Q: When is the final verison planned?
A: I don't think I will continue to work on it, but if someone else wants to, the sources are included.
Acknowledge
Thanks and Greetings to :
- Team Twizzer for all the great wii stuff
- CastAway coder
- Nuke for the GREAT usb gecko !!
- dhewg for this marvelous Geckoloader ( i've done this port in 5-6 hours with no more "SD djing")
- And all others .....
Download
Download : AtaWii-beta-1.tgz (version beta 1)