BibleQuiz

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BibleQuiz
BibleQuiz.png
General
Author(s)wplaat
TypeTrivia game
Version0.94
Links
Download
Source
Downloadable via the Homebrew Browser
Peripherals
Wiimote4.svg SensorBar.svg Loads files from the Front SD slot Loads files from SDHC cards in the Front SD slot Internet

BibleQuiz is an open-source quiz game. Test your knowledge about the bible. Created by wplaat (www.plaatsoft.nl). Special thanks to my family for their support during the development of this game.

Key Features

  • 2D Quiz gameboard with special graphical effects
  • Support for four concurrent players
  • Many questions about many topics available
  • Game player score is stored on SD Card
  • Game available in five languages
  • WiiMote device support
  • 10 background music tracks
  • Several sound effects

Controls

Wiimote1.svg WiiMote2.svg Wiimote3.svg Wiimote4.svg Action
Wii Remote Aim Wii Remote Aim Wii Remote Aim Wii Remote Aim Control Pointer
Wiimote A Button Wiimote A Button Wiimote A Button Wiimote A Button Select button on screen
Wiimote 1 Button Wiimote 1 Button Wiimote 1 Button Wiimote 1 Button Select Next Music track
Wiimote 2 Button Wiimote 2 Button Wiimote 2 Button Wiimote 2 Button Select Previous Music track
Wiimote HOME Button Wiimote HOME Button Wiimote HOME Button Wiimote HOME Button Quit game

Note: Press the plus button to make a screen shot. The png picture is stored on the SdCard in the following directory sd:/apps/bibleQuiz.

Screenshots

BibleQuiz.jpg

Release Notes

0.94 - 19/11/2009

  • Maintenance release
  • Added functionality to trace game events to trace file
  • Improve network thread
  • Use libfat 1.0.6 as disk access engine
  • Use libmxml 2.6 library as xml engine
  • Use libogc 1.8.0 library as Wii interface engine
  • Build game with devkitPPC r19 compiler
  • Content update:
    • Added 20 Spanish questions (1 topic)

0.93 - 18/09/2009

  • This version is compiled with the newest available Wii libraries
  • Use the asndlib (part of libogc) now as standard sound engine
  • Use libfat 1.0.4 as disk access engine
  • Build game with libogc 1.7.1a and devkitPPC 1.5.0 (r17) compiler

0.92 - 13/03/2009

  • Upgrade GRRLIB graphical render engine from v3.0 to v4.0
  • Improve intro screens
  • Added fps (frame-per-second) information on all screens
  • Added screenshot functionality with plus button
  • Pictures are store on the SdCard in the following directory sd:/apps/bibleQuiz
  • Build game with libogc 1.7.1 and devkitPPC r16 compiler

0.91 - 06/02/2009

  • Added multi player mode for two, three and four players
  • Improve third intro screen
  • Increase http receive buffer size to 8196 bytes
  • Use only one unique cookie number during the game
  • Bugfix: Highscore is now always loaded correctly
  • Build game with libogc 1.7.1 and devkitPPC r16 compiler

0.90 - 15/01/2009

  • Update url on intro screens to www.plaatsoft.nl (My new domain)
  • Network thread status is now showed on welcome screen.
  • Bugfix: Remove some small reported graphical bugs.
  • Bugfix: Highscore is now always loaded correctly.
  • Bugfix: Remove several bugs in network thread.
  • Build game with libogc 1.7.1 and devkitPPC r16 compiler

0.80 - 23/12/2008

  • Added SDHC card support
  • Added power button support
  • Bugfix: IR pointer does not disappear anymore
  • Build game with new libogc 1.7.1 and devkitPPC r16 compiler

0.70 - 09/12/2008

  • Added release notes screen
  • Added functionality to fetch release notes from internet
  • Improve highscore information (Show max score pre topic)
  • Improve IR pointer
  • Added google analytic http request (including highscore information)
  • Improve result screen information.
  • Build game with new libogc 1.6.0 and devkitPPC r15 compiler

0.60 - 27/11/2008

  • All texts are now created with the freetype library (Thanks DrTwox)

0.50 - 24/11/2008

  • Added check if new version is available
  • Added animated screen icons
  • Solved some minor reported bugs
  • Build game with new libogc 1.6.0 and devkitPPC r15 compiler
  • Content update:
    • Added 10 music tracks
    • Added 100 English questions (5 topics)
    • Added 20 Dutch questions (1 topic)
    • Added 20 German questions (1 topic)
    • Added French translation
    • Corrected some wrong answers

0.40 - 19/11/2008

  • Added highscore screen
  • Highscore is stored (in xml format) on the SD card
  • Added credits screen
  • Added help (minus button) screen
  • Added 10 music tracks
  • Use freetype library as font render engine for screen (sub) titles
  • Build game with new libogc 1.6.0 and devkitPPC r15 compiler
  • Content update:
    • Added 170 English questions (8 topics)
    • Added 100 Dutch questions (4 topics)
    • Added Spanish translation

0.30 - 15/11/2008

  • First release for the Wii HomeBrew community
  • Complete rebuild from game engine
  • Added language / topic select screen
  • Added goodbye screen
  • Added sound volume control screen
  • Build game with new libogc 1.6.0 and devkitPPC r15 compiler
  • Content update:
    • Added German language
    • Added 10 English questions (1 topic)
    • Added 20 Dutch questions (2 topics)

0.20 - 08/11/2008

  • Added support for xml question files
  • Added question result image with animation
  • Added multi-language support
  • Added three hint buttons
  • Added support for 60Hz (480i) TV mode
  • Added score result screen
  • Added sndlib module with some sound effects
  • Added exit button
  • Added question word wrap function
  • Build game with new libogc 1.6.0 and devkitPPC r15 compiler

This game is not released yet!

0.10 - 03/11/2008

  • Started programming
  • Gameboard design
  • Added WiiRemote IR control
  • Added three welcome screens
  • Added button rumble effect
  • Build game with new libogc 1.6.0 and devkitPPC r15 compiler

The game is not yet released!

Disclaimer

This program is not affiliated with Nintendo.

In no event shall the author be liable to any party for direct, indirect, special, incidental, or consequential damages arising out of the use of this software and its documentation, even if the author has been advised of the possibility of such damage. The author specifically disclaims any warranties, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose. the software provided hereunder is on an "as is" basis, and the author has no obligation to provide maintenance, support, updates, enhancements, or modifications.

Third Party libraries

BibleQuiz use the following third party libraries:

  • libogc 1.8.0
  • libfat 1.0.6
  • mxml 2.6
  • freetype 2.3.8
  • GRRLIB 4.0 including
    • libjpeg
    • pngu/libpng

And is build with the following compiler: