Difference between revisions of "BlastGuy"

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{{Infobox homebrew
 
{{Infobox homebrew
 
| title      = BlastGuy
 
| title      = BlastGuy
| image      = [[Image:Blastguy.jpg|border|center|170px]]
+
| image      = [[File:Blastguy.jpg|border|center|170px]]
 
| type        = arcade game
 
| type        = arcade game
 
| licence    = GPL
 
| licence    = GPL
 
| author      = [[User:TheDrev| The Drev]]
 
| author      = [[User:TheDrev| The Drev]]
| version    = 1.0
+
| version    = 3.0
| download    = http://olivier.drevet.free.fr/app/download/blastguy_wii.zip
+
| download    = http://pdroms.de/files/wii/blastguy-v2
| source      = http://olivier.drevet.free.fr/app/download/blastguy_src.zip
+
| source      = http://web.archive.org/web/20120224041920/http://olivier.drevet.free.fr/app/prog/games
| website    = http://olivier.drevet.free.fr/app/prog/
+
| website    = http://web.archive.org/web/20120224041920/http://olivier.drevet.free.fr/app/prog/games
 
| peripherals = {{Wiimote4}}
 
| peripherals = {{Wiimote4}}
 
| hbb        = yes
 
| hbb        = yes
 
}}
 
}}
  
'''BlastGuy''' is a [http://en.wikipedia.org/wiki/Bomberman Bomberman]-clone for 2-4 Players. The goal of the game is bombing the other players, so that you are the only one left! To gain an advantage over the other players, you can pickup various power-ups. A version is also availeble for PC on the [http://olivier.drevet.free.fr/app/prog/ homepage of the game].
+
'''BlastGuy''' is a [http://en.wikipedia.org/wiki/Bomberman Bomberman]-clone for 2-4 Players. The goal of the game is bombing the other players, so that you are the only one left! To gain an advantage over the other players, you can pickup various power-ups. A version is also available for PC on the [http://olivier.drevet.free.fr/app/prog/games homepage of the game].
  
==Screenshots==
+
== V3 Changelog ==
 +
--fullscreen
 +
 
 +
--Replace a big part of the tile engine (improve speed a lot)
 +
 
 +
--Correction of memory leaks
 +
 
 +
--Betters GFX (flames have a direction and alpha bending)
 +
 
 +
--Source code more simple and faster
 +
 
 +
--Wiimotes now uses the SDL joystick events instead of wpad lib
 +
 
 +
--Merge PC and Wii code
 +
 
 +
--z index blitting use qsort instead of a home made sort
 +
 
 +
--Reduce the size
 +
 
 +
--Cool pause screen
 +
 
 +
== Screenshots ==
 
<gallery>Image:Blastguy.jpg
 
<gallery>Image:Blastguy.jpg
 
Image:Blastguy2.jpg</gallery>
 
Image:Blastguy2.jpg</gallery>
  
==Controls==
+
== Controls ==
===In menu===
+
=== In menu ===
 
{| class="wikitable" style="left;text-align:center;"
 
{| class="wikitable" style="left;text-align:center;"
 
|-
 
|-
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| {{WiimoteAButton}}  ||Select
 
| {{WiimoteAButton}}  ||Select
 
|-
 
|-
| {{WiimoteBButton}}  ||Go back
+
| {{WiimoteHomeButton}}  ||Go back
 
|-
 
|-
 
|}
 
|}
===In game===
+
 
 +
=== In game ===
 
{| class="wikitable" style="left;text-align:center;"
 
{| class="wikitable" style="left;text-align:center;"
 
|-
 
|-
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| {{WiimoteDPad}}      ||Move
 
| {{WiimoteDPad}}      ||Move
 
|-
 
|-
| {{Wiimote2Button}}   ||Drop bomb
+
| {{Wiimote2Button}} ||Drop bomb
 +
|-
 +
|-
 +
| {{WiimotePlusButton}} ||Pause/Unpause
 
|-
 
|-
 
|}
 
|}
  
==External links==
+
 
* [http://olivier.drevet.free.fr/app/prog/ Official homepage]
+
[[Category:Homebrew using SDL libraries]]
* [http://www.tehskeen.com/contests/tswcc/downloads.php Official Release in TehSkeen's Wii Coding Competition]
 
* [http://www.tehskeen.com/forums/showthread.php?p=44493 Thread on TehSkeen.com]
 

Latest revision as of 14:38, 4 January 2019

BlastGuy
Blastguy.jpg
General
Author(s) The Drev
TypeArcade game
Version3.0
LicenceGPL
Links
Download
Website
Source
Downloadable via the Homebrew Browser
Peripherals
Wiimote4.svg


BlastGuy is a Bomberman-clone for 2-4 Players. The goal of the game is bombing the other players, so that you are the only one left! To gain an advantage over the other players, you can pickup various power-ups. A version is also available for PC on the homepage of the game.

V3 Changelog

--fullscreen

--Replace a big part of the tile engine (improve speed a lot)

--Correction of memory leaks

--Betters GFX (flames have a direction and alpha bending)

--Source code more simple and faster

--Wiimotes now uses the SDL joystick events instead of wpad lib

--Merge PC and Wii code

--z index blitting use qsort instead of a home made sort

--Reduce the size

--Cool pause screen

Screenshots

Controls

In menu

Wiimote.svg Action
Wiimote D-Pad Navigate
Wiimote A Button Select
Wiimote HOME Button Go back

In game

WiimoteHorizontal.svg Action
Wiimote D-Pad Move
Wiimote 2 Button Drop bomb
Wiimote + Button Pause/Unpause