Difference between revisions of "FCE Ultra GX/de"

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Line 63: Line 63:
  
 
== Changelog ==
 
== Changelog ==
  What's new [20080331]Askot-
+
[What's New 2.0.0]
  - Fixed/changed SDCARD slot selection for searching roms, at
+
* Complete rewrite based on code from SNES9x GX and Genesis Plus GX
  start you will be prompted for this option.
+
* Wiimote, Nunchuk, and Classic controller support
  - Code cleanup.
+
* Button mapping for all controller types
 
+
* Full support for SD, USB, DVD, GC Memory Card, and Zip files
  dsbomb-
+
* Game starts immediately after loading
  - Added Wii mode support.
+
* Load/save preference selector. ROMs, saves, and preferences are saved/loaded according to these
  - Give a "Bad cartridge" error instead of locking up.
+
* Preliminary Windows file share loading/saving (SMB) support on Wii: You can input your network settings into FCEUGX.xml, or edit fceuconfig.cpp from the source code and compile.
  - Joystick fixes due to libogc r14's changed stick values
+
* 'Auto' settings for save/load - attempts to automatically determine your load/save device(s) - SD, USB, Memory Card, DVD, SMB
  - Rearranged menu to make more sense, and consistent with Snes9x
+
* Preferences are loaded and saved in XML format. You can open FCEUGX.xml edit all settings, including some not available within the program
  - Add "Reboot" menu option
+
* One makefile to make all versions
  - Removed "." directory from SD card listing, it's pointless
 
  - Expand DVD reading to DVD9 size (once DVDs are working again)
 
  - Added option to go back a menu by pressing B.
 
 
 
  What's new? Askot - 20080326
 
  - Added saving state in SD Card (State files will be saved in root of SDCARD).
 
    *Note: I can't make it work to save in root:\fceu\saves, so help needed.
 
  - Added SDCARD slot selection for searching roms, meaning, you can search roms
 
    from SDCARD SLOT A & SLOT B (Beta, meaning, buggy, but works).
 
  - For standardization, you must create folders root:\fceu\roms to read NES
 
    roms files from SDCARD.
 
  - Added C-Left to call Menu.
 
  - Reading files from SD Card it's faster, now they're called from cache
 
    after first reading.
 
  - Menu in saving STATE file changed to choose SLOT, DEVICE, Save STATE,
 
    Load STATE, Return to previous.
 
  - Added option PSO/SD Reload to menu, still works (START+B+X)
 
  - Modified controls when going into the rom selection menu (DVD or
 
    SDCARD):
 
    + Use B to quit selection list.
 
    + Use L/R triggers or Pad Left/Right to go down/up one full page.
 
  - Some menu rearrangement and a little of source code cleanup:
 
    + Every time you pressed B button on any option, play game started, not anymore
 
    until you select Play Game option.
 
  
 +
What's new [20080331]Askot-
 +
* Fixed/changed SDCARD slot selection for searching roms, at start you will be prompted for this option.
 +
* Code cleanup.
  
 +
What's new [20080331]Askot-
 +
* Fixed/changed SDCARD slot selection for searching roms, at start you will be prompted for this option.
 +
* Code cleanup.
  
 +
dsbomb-
 +
* Added Wii mode support.
 +
* Give a "Bad cartridge" error instead of locking up.
 +
* Joystick fixes due to libogc r14's changed stick values
 +
* Rearranged menu to make more sense, and consistent with Snes9x
 +
* Add "Reboot" menu option
 +
* Removed "." directory from SD card listing, it's pointless
 +
* Expand DVD reading to DVD9 size (once DVDs are working again)
 +
* Added option to go back a menu by pressing B.
  
 +
What's new? Askot - 20080326
 +
* Added saving state in SD Card (State files will be saved in root of SDCARD). Note: I can't make it work to save in root:\fceu\saves, so help needed.
 +
* Added SDCARD slot selection for searching roms, meaning, you can search roms from SDCARD SLOT A & SLOT B (Beta, meaning, buggy, but works).
 +
* For standardization, you must create folders root:\fceu\roms to read NES roms files from SDCARD.
 +
* Added C-Left to call Menu.
 +
* Reading files from SD Card it's faster, now they're called from cache after first reading.
 +
* Menu in saving STATE file changed to choose SLOT, DEVICE, Save STATE, Load STATE, Return to previous.
 +
* Added option PSO/SD Reload to menu, still works (START+B+X)
 +
* Modified controls when going into the rom selection menu (DVD or SDCARD):
 +
** Use B to quit selection list.
 +
** Use L/R triggers or Pad Left/Right to go down/up one full page.
 +
* Some menu rearrangement and a little of source code cleanup:
 +
** Every time you pressed B button on any option, play game started, not anymore until you select Play Game option.
  
 
== Andere Versionen ==
 
== Andere Versionen ==

Revision as of 17:33, 3 September 2008

FCE Ultra GX/de
FCE Ultra menu
Beschreibung: NES emulator
Kategorie: Emulation/Simulation
Herunterladen: TehSkeen Thread
Quellcode: Google Code
Geräte:

GameCube Controller GameCube Memory Card

Voll verwendbar mit dem Homebrew-Kanal

A NES emulator for the Wii.

Informationen

  • Bester PAL Modus: ?
  • Taste um zum Loader zurück zukehren: N/A
  • Nutzbare Loader: Twilight Hack, Geckoloader, Front SD ELF Loader
  • Installation für Zelda Chainloader: Normale Installation
  • Folgende Ordner müssen im Root-Verzeichniss der SD-Karte erstellt werden:
    • fceu/
    • fceu/roms - ROMs in diesen Ordner.
    • fceu/saves - Speicherstände kommen hier rein. Wegen eines Fehlers werden Spielstände nicht an dieser Position gespeichert.
  • Eine DVD ist derzeit als Medium nocht nicht möglich.
  • Unterstüzt Zip Medien.

Steuerung

Die Steuerung lässt sich nach belieben ändern und kann wären der Entwicklung noch mehrmals geändert werden!

Gamecube Version:

  • Z: Select
  • Y/X: Turbo A/B
  • L+R Zum FCEU-Menü zurück


WiiRemote Version:

Button Action
ButtonA.svg A Button
32px B Button
Button-.svg Select
24px Start
Wiimote D-Pad Right Nach Oben
Wiimote D-Pad Down Nach Rechts
Wiimote D-Pad Left Nach unten
Wiimote D-Pad Up Nach Links
24px Menü

Changelog

[What's New 2.0.0]

  • Complete rewrite based on code from SNES9x GX and Genesis Plus GX
  • Wiimote, Nunchuk, and Classic controller support
  • Button mapping for all controller types
  • Full support for SD, USB, DVD, GC Memory Card, and Zip files
  • Game starts immediately after loading
  • Load/save preference selector. ROMs, saves, and preferences are saved/loaded according to these
  • Preliminary Windows file share loading/saving (SMB) support on Wii: You can input your network settings into FCEUGX.xml, or edit fceuconfig.cpp from the source code and compile.
  • 'Auto' settings for save/load - attempts to automatically determine your load/save device(s) - SD, USB, Memory Card, DVD, SMB
  • Preferences are loaded and saved in XML format. You can open FCEUGX.xml edit all settings, including some not available within the program
  • One makefile to make all versions

What's new [20080331]Askot-

  • Fixed/changed SDCARD slot selection for searching roms, at start you will be prompted for this option.
  • Code cleanup.

What's new [20080331]Askot-

  • Fixed/changed SDCARD slot selection for searching roms, at start you will be prompted for this option.
  • Code cleanup.

dsbomb-

  • Added Wii mode support.
  • Give a "Bad cartridge" error instead of locking up.
  • Joystick fixes due to libogc r14's changed stick values
  • Rearranged menu to make more sense, and consistent with Snes9x
  • Add "Reboot" menu option
  • Removed "." directory from SD card listing, it's pointless
  • Expand DVD reading to DVD9 size (once DVDs are working again)
  • Added option to go back a menu by pressing B.

What's new? Askot - 20080326

  • Added saving state in SD Card (State files will be saved in root of SDCARD). Note: I can't make it work to save in root:\fceu\saves, so help needed.
  • Added SDCARD slot selection for searching roms, meaning, you can search roms from SDCARD SLOT A & SLOT B (Beta, meaning, buggy, but works).
  • For standardization, you must create folders root:\fceu\roms to read NES roms files from SDCARD.
  • Added C-Left to call Menu.
  • Reading files from SD Card it's faster, now they're called from cache after first reading.
  • Menu in saving STATE file changed to choose SLOT, DEVICE, Save STATE, Load STATE, Return to previous.
  • Added option PSO/SD Reload to menu, still works (START+B+X)
  • Modified controls when going into the rom selection menu (DVD or SDCARD):
    • Use B to quit selection list.
    • Use L/R triggers or Pad Left/Right to go down/up one full page.
  • Some menu rearrangement and a little of source code cleanup:
    • Every time you pressed B button on any option, play game started, not anymore until you select Play Game option.

Andere Versionen

Suloku

GameCube Controller Wiimote1.svg Action
Gamecube A Button Wiimote 1 Button A Button
Gamecube B Button Wiimote 2 Button B Button
GameCube Z Button Wiimote - Button Select
GameCube START Button Wiimote + Button Start
GameCube D-Pad Wiimote D-Pad Move
GameCube L Trigger+GameCube R Trigger Wiimote HOME Button Bring Up Menu
Gamecube Y Button none Turbo A
Gamecube X Button none Turbo B

WiiMote2.svg Nunchuck alternative.svg ClassicController.svg Loads files from the Front SD slot SD Gecko GameCube Memory Card

Suloku Version unterstützt wiimote/nunchuck/classic Controller. Download

Vicious1988

GameCube Controller Loads files from the Front SD slot SD Gecko GameCube Memory Card

Vicious1988 hat eine Version gemacht wodurch Daten vom SD-Slot geladen werden können. thread