FCE Ultra GX/de

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FCE Ultra GX/de
FCE Ultra menu
Beschreibung: NES emulator
Kategorie: Emulation/Simulation
Version: 2.0.8
Herunterladen: Google Code Downloads &

TehSkeen Thread

Quellcode: Google Code
Geräte:

Wiimote4.svg SensorBar.svg Nunchuck alternative.svg ClassicController.svg GameCube Controller Wii Zapper DVD Loads files from the Front SD slot Loads files from SDHC cards in the Front SD slot SD Gecko GameCube Memory Card USB mass storage device Local WiFi

Voll verwendbar mit dem Homebrew-Kanal
Herunterladbar über den Homebrew-Browser

Ein NES emulator für Wii. Es ist von den Quellcode FCEU für PC v0.98.12 gemacht.

Informationen

  • Wiimote, Nunchuk, Classic, und Gamecube controller Unterstützung.
  • iNES, FDS, VS, UNIF und NSF ROM Unterstützung.
  • 1-4 spielere
  • Custom controller Einstellungen
  • SD, SDHC, USB, DVD, SMB, GC Memory Card, Zip und 7z Unterstützung.
  • NES Compatibility Based on v0.98.12
  • Laut Filtere
  • Graphik Filteren (GX Chipset, Cheesy und 2x)
  • NES Zapper Unterstützung.

Steuerung

Die Steuerung lässt sich nach belieben ändern und kann wären der Entwicklung noch mehrmals geändert werden!

Gamecube Version:

  • Z: Select
  • Y/X: Turbo A/B
  • L+R Zum FCEU-Menü zurück


WiiRemote Version:

Button Action
Wiimote A Button A Button
Wiimote B Button B Button
Wiimote - Button Select
Wiimote + Button Start
Wiimote D-Pad Right Nach Oben
Wiimote D-Pad Down Nach Rechts
Wiimote D-Pad Left Nach unten
Wiimote D-Pad Up Nach Links
Wiimote HOME Button Menü

Changelog

[What's New 2.0.0]

  • Complete rewrite based on code from SNES9x GX and Genesis Plus GX
  • Wiimote, Nunchuk, and Classic controller support
  • Button mapping for all controller types
  • Full support for SD, USB, DVD, GC Memory Card, and Zip files
  • Game starts immediately after loading
  • Load/save preference selector. ROMs, saves, and preferences are saved/loaded according to these
  • Preliminary Windows file share loading/saving (SMB) support on Wii: You can input your network settings into FCEUGX.xml, or edit fceuconfig.cpp from the source code and compile.
  • 'Auto' settings for save/load - attempts to automatically determine your load/save device(s) - SD, USB, Memory Card, DVD, SMB
  • Preferences are loaded and saved in XML format. You can open FCEUGX.xml edit all settings, including some not available within the program
  • One makefile to make all versions

What's new [20080331]Askot-

  • Fixed/changed SDCARD slot selection for searching roms, at start you will be prompted for this option.
  • Code cleanup.

What's new [20080331]Askot-

  • Fixed/changed SDCARD slot selection for searching roms, at start you will be prompted for this option.
  • Code cleanup.

dsbomb-

  • Added Wii mode support.
  • Give a "Bad cartridge" error instead of locking up.
  • Joystick fixes due to libogc r14's changed stick values
  • Rearranged menu to make more sense, and consistent with Snes9x
  • Add "Reboot" menu option
  • Removed "." directory from SD card listing, it's pointless
  • Expand DVD reading to DVD9 size (once DVDs are working again)
  • Added option to go back a menu by pressing B.

What's new? Askot - 20080326

  • Added saving state in SD Card (State files will be saved in root of SDCARD). Note: I can't make it work to save in root:\fceu\saves, so help needed.
  • Added SDCARD slot selection for searching roms, meaning, you can search roms from SDCARD SLOT A & SLOT B (Beta, meaning, buggy, but works).
  • For standardization, you must create folders root:\fceu\roms to read NES roms files from SDCARD.
  • Added C-Left to call Menu.
  • Reading files from SD Card it's faster, now they're called from cache after first reading.
  • Menu in saving STATE file changed to choose SLOT, DEVICE, Save STATE, Load STATE, Return to previous.
  • Added option PSO/SD Reload to menu, still works (START+B+X)
  • Modified controls when going into the rom selection menu (DVD or SDCARD):
    • Use B to quit selection list.
    • Use L/R triggers or Pad Left/Right to go down/up one full page.
  • Some menu rearrangement and a little of source code cleanup:
    • Every time you pressed B button on any option, play game started, not anymore until you select Play Game option.

Andere Versionen

Suloku

GameCube Controller Wiimote1.svg Action
Gamecube A Button Wiimote 1 Button A Button
Gamecube B Button Wiimote 2 Button B Button
GameCube Z Button Wiimote - Button Select
GameCube START Button Wiimote + Button Start
GameCube D-Pad Wiimote D-Pad Move
GameCube L Trigger+GameCube R Trigger Wiimote HOME Button Bring Up Menu
Gamecube Y Button none Turbo A
Gamecube X Button none Turbo B

WiiMote2.svg Nunchuck alternative.svg ClassicController.svg Loads files from the Front SD slot SD Gecko GameCube Memory Card

Suloku Version unterstützt wiimote/nunchuck/classic Controller. Download

Vicious1988

GameCube Controller Loads files from the Front SD slot SD Gecko GameCube Memory Card

Vicious1988 hat eine Version gemacht wodurch Daten vom SD-Slot geladen werden können. thread

Mike Tyson's Jungle Beat

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