Difference between revisions of "Harmonium"

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(Undo revision 57919. Trying to avoid people from linking this vid. The new version does more than this vid.)
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|<div style="position: absolute; width: 433px; color: yellow; text-align: center; font-size: 32pt; font-weight: bold;">OLDER VERSION</div>
|<youtube width="425" height="265">fE4OzYkoTrs</youtube>
|<youtube width="425" height="265">fE4OzYkoTrs</youtube>
|[[File:Harmonium_seed_Zappa.png|140px|thumb|Zappa Moustache JCGL seed (older version)]]
|[[File:Harmonium_seed_Zappa.png|140px|thumb|Zappa Moustache JCGL seed (older version)]]

Revision as of 21:07, 12 June 2009

Extrems harmonium.png
TypeMusic game
Version1 beta2
Downloadable via the Homebrew Browser
Wiimote4.svg SensorBar.svg

Harmonium is, to put it plainly, a musical doodling tool. The user can manipulate notes on a 16x16 grid to create melodies within a pentatonic scale. On top of this already addictive concept, you can bring things to life by enabling Conway's Game of Life!

It's not the easiest thing to explain, so just try it!

It is important to mention, as well, that the concept behind Harmonium isn't my own. André Michelle has a very similar application on his website which served as Harmonium's inspiration.

-- MetaFight


Zappa Moustache JCGL seed (older version)
Pinwheel-style JCGL seed (older version)


Wiimote1.svg - Wiimote4.svg Action
Wiimote A Button Insert / Remove notes
Wiimote + Button Enable Game of Life mode
Wiimote - Button Disable Game of Life mode
Wiimote 1 Button Increase tempo
Wiimote 2 Button Decrease tempo
Wiimote D-Pad Shift grid
Wiimote HOME Button Home Menu (to exit game)
Wiimote1.svg - Wiimote4.svg Action
Wiimote B Button + Wiimote A Button Clear grid
Wiimote B Button + Wiimote + Button Navigate forward through history
Wiimote B Button + Wiimote - Button Navigate backwards through history
Wiimote B Button + Wiimote 1 Button Cycle up one Game of Life mode
Wiimote B Button + Wiimote 2 Button Cycle down one Game of Life mode

Feedback / Bugs / Helping out

Feedback would be greatly appreciated. You can find me in #wiidev and #wiidevot on EFnet, or you can use the discussion page.

If you have found a bug, please don't hesitate to report it on the Bugs page.

If you'd like to contribute to the project but you're not sure in what capacity, please consider the option posted on my User page.


Version 1.0

  • Save/Load
  • Information display:
    • # of generations elapsed since start of GoL
    • Position in history.
    • Current GoL mode (maybe)
    • Time played (maybe)
  • New software mixing system
    • mix buffers on the fly
    • store most commonly used buffers for reuse.


11 June 2009, v1 beta2

  • Implemented a few features I'd like feedback on before implementing the rest and releasing v1.
  • New features:
    • Adjustable tempo
    • Adjustable volume
    • 2 new GoL modes
    • Grid shifting
    • 64 grid history
    • New timing mechanism means even playback
    • Typematic to make grid shifting and history browsing faster and easier.

17 May 2009, v1 beta

  • Initial Release