Difference between revisions of "Hollywood"

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(Please help verify and complete this pinout with a continuity tester!  This pinout is for the earlier 30x30 version of the Hollywood; the 28x28 package has a completely different pinout.)
 
(Please help verify and complete this pinout with a continuity tester!  This pinout is for the earlier 30x30 version of the Hollywood; the 28x28 package has a completely different pinout.)
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Pins grouped by function
 
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| Balls || Function
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| Function || Balls
 
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| A1 || ?
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| NAND Flash || C1, C2, D1, D2, D3, E1, E2, E3, E4, F1, F2, F3, F4, F5, G4, G5, H4, I1
 
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{{Stub}}

Revision as of 10:37, 1 October 2011

The graphics chip in the Wii is codenamed "Hollywood"; it bears the logos of NEC (who presumably manufactured the chip), ATI (who designed the GPU), and BroadOn (who designed the Starlet "I/O Bridge").

Its graphics capabilities are similar to that of the GameCube's Flipper, except running at a higher clock speed.

Its hardware is documented on the Hardware article and subpages.

Hollywood article at Wikipedia

Pinout

The Hollywood chip is 2 or 3 flip-chip dies bonded to a BGA substrate, with a 30 x 30 (or later, 28x28) grid of balls to connect it to the rest of the circuit. Most balls are connected to other layers by way of vias; some signals are routed completely on the top layer.

(Please help verify and complete this pinout with a continuity tester! This pinout is for the earlier 30x30 version of the Hollywood; the 28x28 package has a completely different pinout.)

Pins grouped by function

Function Balls
NAND Flash C1, C2, D1, D2, D3, E1, E2, E3, E4, F1, F2, F3, F4, F5, G4, G5, H4, I1