Difference between revisions of "Psycho"

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| align="center" | {{WiimoteBButton}} || Toggle Symmetry (None, X, Y, Z, Quad)
 
| align="center" | {{WiimoteBButton}} || Toggle Symmetry (None, X, Y, Z, Quad)
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| align="center" | {{WiimoteDPadLeft}} || Move Block Left
 
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| align="center" | {{WiimoteDPadRight}} || Move Block Right
 
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| align="center" | {{WiimoteDPadDown}} || Speeds up the block drop rate
 
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| align="center" | {{WiimoteDPadUp}} || Immediately drops the block in place
 
 
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| align="center" | {{Wiimote1Button}} || Toggle Pattern
 
| align="center" | {{Wiimote1Button}} || Toggle Pattern
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| align="center" | {{WiimotePlus}} || Toggle Effect
 
| align="center" | {{WiimotePlus}} || Toggle Effect
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| align="center" | {{WiimoteDPadLeft}} / {{WiimoteDPadRight}} || Linger Shorter/Longer (a.k.a. Melting Time)
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| align="center" | {{WiimoteDPadDown}} / {{WiimoteDPadUp}} || (while holding {{WiimoteMinus}} of controller 1) - Change Cell Size (1, 2, 4, 6, 8 pixels)
 
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| align="center" | {{WiimoteHomeButton}} || Exit "Free Play Mode"
 
| align="center" | {{WiimoteHomeButton}} || Exit "Free Play Mode"

Revision as of 01:59, 8 May 2010

Psycho
General
Author(s)Enno
TypePuzzle game
Version1.1
LicenceFreeware
Links
Download
Website
Discussion
Downloadable via the Homebrew Browser
Peripherals
Wiimote.svg SensorBar.svg


Psycho is a shameless clone of "Psychedelia", a light synthesizer created by Jeff 'Yak' Minter in 1984 for the Commodore 64.

Psycho is freeware, can be distributed freely and should never be charged for.


TODO:

Controls

Menu Controls

Wiimote.svg Action
Wii Remote Aim Point/choose menu item
Wiimote A Button Press to Select menu item
Wiimote HOME Button Exit Game

Free Play Mode Controls

WiimoteHorizontal.svg Action
Wiimote A Button Draw
Wiimote B Button Toggle Symmetry (None, X, Y, Z, Quad)
Wiimote 1 Button Toggle Pattern
Wiimote 2 Button Toggle Color Palette
Template:WiimotePlus Toggle Effect
Wiimote D-Pad Left / Wiimote D-Pad Right Linger Shorter/Longer (a.k.a. Melting Time)
Wiimote D-Pad Down / Wiimote D-Pad Up (while holding Template:WiimoteMinus of controller 1) - Change Cell Size (1, 2, 4, 6, 8 pixels)
Wiimote HOME Button Exit "Free Play Mode"

Demo Mode Controls

WiimoteHorizontal.svg Action
Wiimote A Button Next Pattern
Wiimote D-Pad Left Move Block Left
Wiimote D-Pad Right Move Block Right
Wiimote D-Pad Down Speeds up the block drop rate
Wiimote D-Pad Up Immediately drops the block in place
Wiimote A Button Hold Block/Swap block with already held one
Wiimote 1 Button Rotate Block
Wiimote 2 Button Rotate Block
Wiimote HOME Button Pause Game


Development Log

v1.1

  • Released 7th May 2010

Known Issues/Missing Features

  • Currently only works from an SD card.
  • GameCube Pad, Classic Controller not supported


Credits & Thanks

  • Jeff Minter