Difference between revisions of "Psycho"

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{{Infobox homebrew
{{Infobox homebrew
| title      = Psycho
| title      = Psycho
| type        = puzzle game
| type        = other game
| author      = [[User:Enno|Enno]]
| author      = [[User:Enno|Enno]]
| version    = 1.1
| version    = 1.1

Revision as of 02:19, 8 May 2010

TypeOther game
Downloadable via the Homebrew Browser
Wiimote.svg SensorBar.svg

Psycho is a shameless clone of "Psychedelia", a light synthesizer created by Jeff 'Yak' Minter in 1984 for the Commodore 64.

Psycho is freeware, can be distributed freely and should never be charged for.



Menu Controls

Wiimote.svg Action
Wii Remote Aim Point/choose menu item
Wiimote A Button Press to Select menu item
Wiimote HOME Button Exit Game

Free Play Mode Controls

WiimoteHorizontal.svg Action
Wiimote A Button Draw
Wiimote B Button Toggle Symmetry (None, X, Y, Z, Quad)
Wiimote 1 Button Toggle Pattern
Wiimote 2 Button Toggle Color Palette
Template:WiimotePlus Toggle Effect
Wiimote D-Pad Left / Wiimote D-Pad Right Linger Shorter/Longer (a.k.a. Melting Time)
Wiimote D-Pad Down / Wiimote D-Pad Up (while holding Template:WiimoteMinus of controller 1) - Change Cell Size (1, 2, 4, 6, 8 pixels)
Wiimote HOME Button Exit "Free Play Mode"

Demo Mode Controls

WiimoteHorizontal.svg Action
Wiimote A Button Next Pattern
Wiimote D-Pad Left Move Block Left
Wiimote D-Pad Right Move Block Right
Wiimote D-Pad Down Speeds up the block drop rate
Wiimote D-Pad Up Immediately drops the block in place
Wiimote A Button Hold Block/Swap block with already held one
Wiimote 1 Button Rotate Block
Wiimote 2 Button Rotate Block
Wiimote HOME Button Pause Game

Development Log


  • Released 7th May 2010

Known Issues/Missing Features

  • Currently only works from an SD card.
  • GameCube Pad, Classic Controller not supported

Credits & Thanks

  • Jeff Minter