Difference between revisions of "Quadrax"
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[[:Homebrew in Development]]
Revision as of 13:04, 18 June 2009
|[NOT YET Download]|
|[NOT YET Website]|
|Downloadable via the Homebrew Browser|
"Quadrax is logical game game where more than keen reactions you will need fast fingers and will have to use all your grey brain cells. :-) Just only that way you can succeed in solving all the ninety levels, which the game has."
Quadrax was originally ZX-Spectrum game made around 1995 by Slovak company called Cauldron, which was later ported to PC (Windows).
Game was based on 'Cauldron' game (Did you noticed that? :) made by Palace Software (UK) in 1986.
In 1997 Josef KREUTZER made by himself unofficial PC sequel called 'Return to Quadrax' and in 1999 he decided to make another sequel 'Quadrax III'.
In several next years he developed another games: Quadrax IV, Quadrax V and now he is working on Quadrax VI.
Original game had 50 levels, newer versions have around 100 levels each and game is more difficult.
Complete history and all about this games can be found at: http://www.quadrax4.wz.cz/.
This version of game is based on Quadrax IV PC-Windows version of game, which was simply ported from DirectX to SDL graphic system.
Next it was ported to Linux-like systems and finally to the Wii (Still using SDL).
Current version: 0.0.1 (game is being tested and final Wii motion controlles are optimized)
Original ZX-Spectrum and PC version games were designed for 2 players. (Althought game could be played by only one player.)
New PC versions (by Josef KREUTZER) are designed for single-player.
Wii version is also designed as singleplayer.
Original game uses keyboard and mouse for control: arrow keys for movement, Tab, Enter and Space for action.
Wii version's controls have been completely redesigned.
Game uses wiimote's and the nunchuk's motion detection instead of mouse.
Also use several button for actions (switch between characters, use of item...).
|Right hand or Left hand|
- Initial version
- SDL SDL port for Wii
- Josef KREUTZER