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Quake Wii: Difference between revisions

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sdhc implies sd as well
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== Release Notes ==
== Release Notes ==


'''Piko GX 0.08'''
*Initial USB Keyboard support. (Note: Some keyboards will cause QuakeWii to hang on start up, if you are stuck at a black screen when you start, unplug you keyboard.)
*The OSK keyboards repeat delay is now a cvar, you can change it in the configuration file, a menu entry will come soon. Default delay is 0.25 seconds.


'''Piko GX 0.07'''
'''Piko GX 0.07'''
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*Being able to host network games.
*Being able to host network games.
*Connection to master server to get Quake-Wii server list.
*Connection to master server to get Quake-Wii server list.
*Redone menus using WiiGUI.
*In menu mod loading, or configuration file so you can execute QuakeGX with different arguments.
*In menu mod loading, or configuration file so you can execute QuakeGX with different arguments.
*Ability to use Classic controller, and Balance board for controls.
*Ability to use Classic controller, and Balance board for controls.
*Keyboard Support
*Keyboard Support -DONE
*Mouse Support

Revision as of 19:26, 3 May 2009

Quake
General
Author(s)Piko
TypePort/Game
Version0.07
Links
[[Quake 0.07|Download]]
[[Quake 0.07 Source|Source]]
Peripherals
GameCube Controller Wii Zapper Loads files from SDHC cards in the Front SD slot Local WiFi Internet

A branch of Eluan's QuakeGX port.


Release Notes

Piko GX 0.08

  • Initial USB Keyboard support. (Note: Some keyboards will cause QuakeWii to hang on start up, if you are stuck at a black screen when you start, unplug you keyboard.)
  • The OSK keyboards repeat delay is now a cvar, you can change it in the configuration file, a menu entry will come soon. Default delay is 0.25 seconds.

Piko GX 0.07

  • The player skins will be set to the ranger's default skin, until I can get player colors working correctly.
  • Bug fixes.


Piko GX 0.06

  • Gamecube controller enabled, no default bindings.
  • Classic controller enabled, no default bindings.
  • Improved controller input detection.
  • Configurations will be saved.
  • Input code clean up.
  • Bug fixes.


Piko GX 0.05

  • Fixed compatibility bugs with libogc 1.7.*.
  • TCP Client enabled, thanks Q1Rev.
  • Better nunchuck controls.
  • Shouldn't need nunchuck reattached to be detected.
  • Removed old file system access methods.
  • Bug fixes.

Milestones

(GX 1.00)

  • Loading id1 data from USB drive, or DVD.
  • Being able to host network games.
  • Connection to master server to get Quake-Wii server list.
  • Redone menus using WiiGUI.
  • In menu mod loading, or configuration file so you can execute QuakeGX with different arguments.
  • Ability to use Classic controller, and Balance board for controls.
  • Keyboard Support -DONE
  • Mouse Support