RetroArch Wii

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RetroArch Wii
Retroarch icon.png
General
Author(s)Themaister, Squarepusher, Toad King
TypeMulti-System Emulator
Version0.9.7.1
Links
Download
Website
Source
Peripherals
Wiimote.svg Nunchuck alternative.svg ClassicController.svg GameCube Controller
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Loads files from SDHC cards in the Front SD slot USB mass storage device


RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight and portable. This Wii port can run cores for a large number of systems, including CPS1, CPS2, and NEOGEO.

Overview

The following emulators/games have been ported to RetroArch and are included in the Wii release of RetroArch:

  • Final Burn Alpha Cores (CPS1 - CPS2 - NeoGeo) [version 0.2.97.26]
  • FCEUmm (Nintendo Entertainment System) [recent SVN version]
  • Gambatte (Game Boy | Super Game Boy | Game Boy Color) [version 0.5.0 WIP]
  • Genesis Plus GX (Sega SG-1000 | Master System | Game Gear | Genesis/Mega Drive | Sega CD) [version 1.7.0]
  • SNES9x Next (Super Nintendo/Super Famicom)
  • VBA Next (Game Boy Advance)
  • Prboom (for playing Doom 1/Doom 2/Ultimate Doom/Final Doom)
  • Mednafen PCE Fast (PC Engine/PC Engine CD/Turbografx 16)
  • Mednafen Wonderswan (WonderSwan/WonderSwan Color/WonderSwan Crystal)

Install

Copy the entire directory (retroarch-wii) to your SD card in your 'apps' directory. Start up the Homebrew Channel and start up RetroArch Wii from there.

On first startup, RetroArch will create a folder in the root of your storage device called 'retroarch'. All RetroArch configuration files are stored here.

You can now select a ROM that this core supports and load it in the Filebrowser.

Selecting Cores

RetroArch will select one of the dozen or so emulator/game cores on start-up. The name of the core currently loaded will be shown at the bottom side of the screen. To select a different core - go to the Settings menu (see 'Ingame controls'). Select the option 'Core' and hit the A button. A filebrowser will appear where you can select a different core. Press A to switch to the emulator/game core.

After doing so, select 'Restart RetroArch' to load the newly selected core.

Controls

RetroArch Wii will create a new input config file for each core you load. All input settings will be saved when RetroArch exits.

NOTE: When starting up a new core for the first time, you might have to first initialize the input settings. Go to the Settings menu (see 'Ingame controls') and go to 'Controller #number config'. Re-set the 'Device' by going back and forth between a previous device. The controls will be automatically applied.

This only has to be done once per core.

Troubleshooting

  • Some GBA games don't run at fullspeed on Wii (VBA Next is a RetroConsole Level 2 emulator port). It will be replaced by a port of gpSP in the near future.
  • The biggest Neo-Geo ROMs that can be loaded are around 23+MB in size, such as Real Bout Fatal Fury 1 and King of Fighters '96.

Changelog

v0.9.7.2 (SNES9X-NEXT ONLY)

  • Fixed Tales of Phantasia not running
  • Fixed Robocop 3 not progressing past the title screen (backported echo buffer patch)
  • Fixed broken color addition (odd non-transparent tile patches in Zelda 3 and others)
  • Freed up some more RAM for Gamecube port
  • Some miscellanous speed hacks added

v0.9.7.1

  • (FBAcores CPS1) Sound crackling/popping fixed
  • (FBACores CPS2) Sound crackling/popping fixed
  • (FBACores NeoGeo) Sound crackling/popping fixed
  • Fixed left/right audio channels being in reverse issue
  • Filebrowser now filters by core supported extensions
  • Fixed filebrowser performance issues in v0.9.7

v0.9.7

  • (Wii) Made a Wii port.
  • (LIBRETRO) Added Mednafen PCE FAST, and Mednafen Wonderswan cores
  • (Genesis Plus GX) Updated to v1.7.0
  • Improved stability / error trapping
  • ZIP extract modes expanded - it can extract the contents of a ZIP file to the current directory, and/or extract to current dir and immediately load the first ROM/game file.
  • Too many things to mention