Difference between revisions of "SYASokoban Wii"

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(Infobox homebrew and more)
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{{Infobox homebrewapp
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{{Infobox homebrew
 
| title      = SYASokoban Wii
 
| title      = SYASokoban Wii
 
| image = [[Image:SYASokobanWii.png]]
 
| image = [[Image:SYASokobanWii.png]]
 
| desc        = SYASokoban Port for Wii
 
| desc        = SYASokoban Port for Wii
| type        = Game
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| type        = puzzle game
 
| author      = [[User:shinnil|Shin-NiL]]
 
| author      = [[User:shinnil|Shin-NiL]]
 
| display    =  
 
| display    =  
| source      = not yet
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<!-- | source      = not yet -->
| website      = [http://www.shinnil.co.cc/ shinnil.co.cc (portuguese)]
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| website      = http://www.shinnil.co.cc/ Portuguese
 
| peripherals = {{wiimote1}} {{SensorBar}}
 
| peripherals = {{wiimote1}} {{SensorBar}}
| hbb = 1
+
| hbb = yes
| download = [[Media:Syasokoban-0.2.zip|Syasokoban-0.2.zip]]
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| download = Media:Syasokoban-0.2.zip
 
}}
 
}}
  
  
 
== Description ==
 
== Description ==
[[SYASokoban Wii]] is a initial port of David Joffe's (http://grayskygames.com) SYASokoban game. Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck.
+
[[SYASokoban Wii]] is an initial port of David Joffe's (http://grayskygames.com) SYASokoban game. Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck.
  
 
== Features ==
 
== Features ==
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* mindcry, devildante, yohanes and jendave.hudson for the work with SDL port
 
* mindcry, devildante, yohanes and jendave.hudson for the work with SDL port
 
* All Wii homebrew community
 
* All Wii homebrew community
[[Category:Homebrew using SDL libraries]]
+
 
 +
==Similar game==
 +
[[Rokoban]], a 3d Sokoban port for the Wii by Zalo.
 +
 
 +
Rokoban, a Sokoban port for the Wii by Zalo.

Revision as of 12:10, 14 June 2009

SYASokoban Wii
SYASokobanWii.png
General
Author(s)Shin-NiL
TypePuzzle game
Links
Download
Portuguese Website
Downloadable via the Homebrew Browser
Peripherals
Wiimote1.svg SensorBar.svg


Description

SYASokoban Wii is an initial port of David Joffe's (http://grayskygames.com) SYASokoban game. Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck.

Features

  • "Unlimited" undo
  • Wiimote IR controls + path finding
  • Many included levels
  • Can add new sets of levels


Controls

Wiimote.svg Action
Wii Remote Aim point
Wiimote D-Pad move
Wiimote A Button move to a certain point
Wiimote + Button choose levels
Wiimote - Button undo move
Wiimote 1 Button reset stage
Wiimote 2 Button show about screen
Wiimote HOME Button exit


Video

http://br.youtube.com/watch?v=llbse09O2zg


History

2009/01/29 v0.2

  • Fixed exit message box screen
  • Fixed level select screen

2009/01/17 v0.1b

  • Initial release;


Known Issues / Todo List

  • Adjust message box screen
  • Ajust level select screen
  • Add background music


Special Thanks

  • David Joffe for the SYASokoban original code
  • mindcry, devildante, yohanes and jendave.hudson for the work with SDL port
  • All Wii homebrew community

Similar game

Rokoban, a 3d Sokoban port for the Wii by Zalo.

Rokoban, a Sokoban port for the Wii by Zalo.