Difference between revisions of "SYASokoban Wii"
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Mechaelvis (talk | contribs) (Infobox homebrew and more) |
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− | {{Infobox | + | {{Infobox homebrew |
| title = SYASokoban Wii | | title = SYASokoban Wii | ||
| image = [[Image:SYASokobanWii.png]] | | image = [[Image:SYASokobanWii.png]] | ||
| desc = SYASokoban Port for Wii | | desc = SYASokoban Port for Wii | ||
− | | type = | + | | type = puzzle game |
| author = [[User:shinnil|Shin-NiL]] | | author = [[User:shinnil|Shin-NiL]] | ||
| display = | | display = | ||
− | | source = not yet | + | <!-- | source = not yet --> |
− | | website = | + | | website = http://www.shinnil.co.cc/ Portuguese |
| peripherals = {{wiimote1}} {{SensorBar}} | | peripherals = {{wiimote1}} {{SensorBar}} | ||
− | | hbb = | + | | hbb = yes |
− | | download = | + | | download = Media:Syasokoban-0.2.zip |
}} | }} | ||
== Description == | == Description == | ||
− | [[SYASokoban Wii]] is | + | [[SYASokoban Wii]] is an initial port of David Joffe's (http://grayskygames.com) SYASokoban game. Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck. |
== Features == | == Features == | ||
Line 71: | Line 71: | ||
* mindcry, devildante, yohanes and jendave.hudson for the work with SDL port | * mindcry, devildante, yohanes and jendave.hudson for the work with SDL port | ||
* All Wii homebrew community | * All Wii homebrew community | ||
− | [[ | + | |
+ | ==Similar game== | ||
+ | [[Rokoban]], a 3d Sokoban port for the Wii by Zalo. | ||
+ | |||
+ | Rokoban, a Sokoban port for the Wii by Zalo. |
Revision as of 11:10, 14 June 2009
SYASokoban Wii | |
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General | |
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Author(s) | Shin-NiL |
Type | Puzzle game |
Links | |
Download | |
Portuguese Website | |
Downloadable via the Homebrew Browser | |
Peripherals | |
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Contents
Description
SYASokoban Wii is an initial port of David Joffe's (http://grayskygames.com) SYASokoban game. Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck.
Features
- "Unlimited" undo
- Wiimote IR controls + path finding
- Many included levels
- Can add new sets of levels
Controls
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Action |
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point |
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move |
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move to a certain point |
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choose levels |
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undo move |
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reset stage |
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show about screen |
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exit |
Video
http://br.youtube.com/watch?v=llbse09O2zg
History
2009/01/29 v0.2
- Fixed exit message box screen
- Fixed level select screen
2009/01/17 v0.1b
- Initial release;
Known Issues / Todo List
Adjust message box screenAjust level select screen- Add background music
Special Thanks
- David Joffe for the SYASokoban original code
- mindcry, devildante, yohanes and jendave.hudson for the work with SDL port
- All Wii homebrew community
Similar game
Rokoban, a 3d Sokoban port for the Wii by Zalo.
Rokoban, a Sokoban port for the Wii by Zalo.