Difference between revisions of "ScummVM"

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(1st public test version of scummvm for the wii)
 
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enjoy,
 
enjoy,
 
dhewg
 
dhewg
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[http://youtube.com/watch?v=3U5mYzi9nKA Video Demo of ScummVM Running Sam and Max Hit the Road on the Wii]
  
 
  ScummVM-Wii README
 
  ScummVM-Wii README

Revision as of 01:15, 2 April 2008

this is a public version for testing

report problems here

download

enjoy, dhewg

Video Demo of ScummVM Running Sam and Max Hit the Road on the Wii

ScummVM-Wii README
------------------ 

this is an early test version
svn revision 31355
all but the HE and AGI engine is compiled in

REQUIREMENTS
- sd card
- gamecube controller 

FEATURES worth mentioning (wii port specific)
- GX hardware scaling
- usage of the wii's internal sd slot

INSTALL
- copy the "scummvm" folder to the root of your sd card
- copy demos and/or your games onto the same sd card
  freeware version: http://scummvm.org/downloads.php#extras
  demos: http://scummvm.org/demos.php

RUN
- run scummvm-wii.dol or scummvm-wii.elf on your wii
- if you have a usbgecko in slot b, you have to read the debug messages with
  a terminal app, or it will hang

CONTROLS
  controls: gc pad

  analog stick: mouse movement
  a: left mouse button
  b: right mouse button
  x: escape
  y: "." (skip current line of text)
  z: enter
  start: f5 (scummvm menu)
  dpad up: shift (mass add for the gui)
  dpad left: "0"
  l+r: quit