Difference between revisions of "Shiny Red Tank"

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m (Added HBB)
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| license    = None yet
 
| license    = None yet
 
| author      = [[User:MetaFight|MetaFight]]
 
| author      = [[User:MetaFight|MetaFight]]
| version    = 0.1a
+
| version    = 0.11a
| download    = [[Media:SRT.zip|WiiBrew]]
+
| download    = [[Media:ShinyRedTank.zip|WiiBrew]]
 
| source      = no
 
| source      = no
 
| hbc      = 1
 
| hbc      = 1
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-- MetaFight
 
-- MetaFight
 +
 +
  
 
==Controls==
 
==Controls==
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| {{WiimoteHomeButton}} || Exit game
 
| {{WiimoteHomeButton}} || Exit game
 
|}
 
|}
 +
 +
=== Player 2 ===
 +
(Same)
 +
  
 
==Feedback==
 
==Feedback==
  
 
Feedback would be greatly appreciated.  You can find me in #wiidev and #wiidevot on EFNet, you can email me at the address listed in the game, or you can use the [[Talk:Shiny Red Tank|discussion]] page.
 
Feedback would be greatly appreciated.  You can find me in #wiidev and #wiidevot on EFNet, you can email me at the address listed in the game, or you can use the [[Talk:Shiny Red Tank|discussion]] page.
 +
  
 
==Changelog==
 
==Changelog==
 +
'''v0.11a'''
 +
 +
Date Released: 17/03/09
 +
* Minor physics tweaks
 +
* Implemented 2nd player.
 +
 +
 
'''v0.1a'''
 
'''v0.1a'''
  
 
Date Released: 09/03/09
 
Date Released: 09/03/09
 +
* Initial, buggy, release.
  
* Initial, buggy, release.
 
  
 
==Thanks==
 
==Thanks==

Revision as of 09:45, 17 March 2009

Template:Infobox homebrewapp

Shiny Red Tank (working title)

Shiny Red Tank is eventually going to become an old-school platformer including elements from my favorite 8-bit and 16-bit games. It is in very early stages of development and still has quite a few bugs, but you should be able to get a pretty good idea of the game mechanics.

The game map is currently limited to a test area. Since I'm horribly slow at making my own graphics, the current graphics are very limited. Also, I haven't gotten around to implementing sound yet.

So, in short, this project still has a long way to go.

I hope you enjoy it!

-- MetaFight


Controls

Player 1

WiimoteHorizontal.svg Action
Wiimote 2 Button Jump / Hover
Wiimote 1 Button Fire
Wiimote + Button ...
Wiimote HOME Button Exit game

Player 2

(Same)


Feedback

Feedback would be greatly appreciated. You can find me in #wiidev and #wiidevot on EFNet, you can email me at the address listed in the game, or you can use the discussion page.


Changelog

v0.11a

Date Released: 17/03/09

  • Minor physics tweaks
  • Implemented 2nd player.


v0.1a

Date Released: 09/03/09

  • Initial, buggy, release.


Thanks