Difference between revisions of "Super Mario War Wii"

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== External links ==
== External links ==
* [http://blog.metanation.com/double-jump/2010/04/28/super-mario-war-wii.html Homebrew Review: Super Mario War Wii] — A video review of Super Mario War version 4.2 on the Wii.
* [http://blog.metanation.com/double-jump/2010/04/28/super-mario-war-wii.html Homebrew Review: Super Mario War Wii] — A video review of Super Mario War version 1.8 beta 2 on the Wii.
[[Category:Homebrew using SDL libraries]]
[[Category:Homebrew using SDL libraries]]
[[Category:Featured homebrew]]
[[Category:Featured homebrew]]

Revision as of 03:42, 28 April 2010

Super Mario War Wii
Ported byTantric
TypePlatform game
Downloadable via the Homebrew Browser
Wiimote4.svg ClassicController.svg Loads files from SDHC cards in the Front SD slot

Super Mario War Wii is a port of Super Mario War to the Wii, using SDL Wii. It should be fully functional. To make this port possible, I've had to rewrite significant portions of SDL Wii, particularly a complete re-write of the file, video, and sound systems. However, I'm hoping this work will encourage other developers to port more SDL-based games and applications to the Wii.


Copy the apps/ and smw/ folders to the root of your SD card.


I would not recommend trying to replace, remove, or add music files, as the list of music files is hard-coded.


Please report issues on Google Code.


1.3 - January 7, 2010

  • Fresh port of Super Mario War 1.8 beta 2. This requires you to replace ALL old files. Enjoy!

1.2 - June 4, 2009

  • Recompiled with latest libogc / libfat / SDL

1.1 - May 1, 2009

  • Fix crashing issue (caused by music)
  • Hide controller configuration (not implemented)

1.0 - April 30, 2009

  • Initial release

External links