Difference between revisions of "Super Mario War Wii"

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(Explains that the PC and Wii versions of Super Mario War are intercompatable)
 
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{{Stub}}
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{{Infobox homebrew
 
 
{{Infobox homebrewapp
 
 
| title      = Super Mario War Wii
 
| title      = Super Mario War Wii
| image      = [[Image:SMW-Wii.png]]
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| image      = [[File:SMW-Wii.png]]
| desc        = Port of Super Mario War
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| version    = 1.4
| version    = 1.0
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| type        = platform game
| type        = Game
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| licence    = GPL
| author      = [[User:Tantric|Tantric]]
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| portedby    = [[User:Tantric|Tantric]]
| download    = [http://code.google.com/p/smw-wii/downloads Google Code]
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| download    = http://code.google.com/p/smw-wii/downloads
| source      = [http://code.google.com/p/smw-wii/source Google Code]
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| source      = http://code.google.com/p/smw-wii/source
 
| peripherals = {{Wiimote4}} {{ClassicController}} {{FrontSDHC}}
 
| peripherals = {{Wiimote4}} {{ClassicController}} {{FrontSDHC}}
| hbc = 1
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| hbb         = yes
| hbb = 1
 
 
}}
 
}}
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'''Super Mario War Wii''' is a port of [http://72dpiarmy.supersanctuary.net/ Super Mario War] to the Wii, using [[SDL Wii]]. It should be fully functional. To make this port possible, I've had to rewrite significant portions of [[SDL Wii]], particularly a complete re-write of the file, video, and sound systems. However, I'm hoping this work will encourage other developers to port more SDL-based games and applications to the Wii.
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== Installation ==
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Copy the apps/ and smw/ folders to the root of your SD card.
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== Notes ==
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I would '''not''' recommend trying to replace, remove, or add music files, as the list of music files is hard-coded.
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== Issues ==
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Please report issues on [http://code.google.com/p/smw-wii/issues/list Google Code].
  
This is a port of Super Mario War to the Wii, using [[SDL Wii]]. It should be fully functional (with the exception of netplay - which requires someone (hint) to port SDL_Net). To make this port possible, I've had to rewrite significant portions of [[SDL Wii]], particularly a complete re-write of the file, video, and sound systems. However, I'm hoping this work will encourage other developers to port more SDL-based games and applications to the Wii.
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== Media ==
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=== v1.4 ===
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{|
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| <youtube valign="top" align="left">-AqjDnxyVaE</youtube>
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|}
  
==Usage==
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== Changelog ==
  
Copy the apps/ and smw/ folders to the root of your SD card.
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=== 1.4 - August 11, 2010 ===
  
==Created Content==
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* Fresh compile with latest libogc improvements
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* USB 2.0 via IOS58 support. Requires that IOS58 be pre-installed.
  
Super Mario War Wii is fully compatible with its PC counterpart. Meaning that any maps, characters, or music modifications that are available for the PC version of Super Mario War are also compatable with the Wii Version.
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=== 1.3 - January 7, 2010 ===
  
=== Issues ===
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* Fresh port of Super Mario War 1.8 beta 2. This requires you to replace ALL old files. Enjoy!
  
Please report issues on [http://code.google.com/p/smw-wii/issues/list Google Code].
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=== 1.2 - June 4, 2009 ===
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* Recompiled with latest libogc / libfat / SDL
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=== 1.1 - May 1, 2009 ===
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* Fix crashing issue (caused by music)
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* Hide controller configuration (not implemented)
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=== 1.0 - April 30, 2009 ===
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* Initial release
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== External links ==
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* [http://doublejumphq.com/homebrew/2010/04/28/super-mario-war-wii.html Homebrew Review: Super Mario War Wii] — A video review of Super Mario War version 1.8 beta 2 on the Wii.
  
 
[[Category:Homebrew using SDL libraries]]
 
[[Category:Homebrew using SDL libraries]]
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[[Category:Featured homebrew]]

Latest revision as of 18:40, 25 August 2010

Super Mario War Wii
SMW-Wii.png
General
Ported byTantric
TypePlatform game
Version1.4
LicenceGPL
Links
Download
Source
Downloadable via the Homebrew Browser
Peripherals
Wiimote4.svg ClassicController.svg Loads files from SDHC cards in the Front SD slot

Super Mario War Wii is a port of Super Mario War to the Wii, using SDL Wii. It should be fully functional. To make this port possible, I've had to rewrite significant portions of SDL Wii, particularly a complete re-write of the file, video, and sound systems. However, I'm hoping this work will encourage other developers to port more SDL-based games and applications to the Wii.

Installation

Copy the apps/ and smw/ folders to the root of your SD card.

Notes

I would not recommend trying to replace, remove, or add music files, as the list of music files is hard-coded.

Issues

Please report issues on Google Code.

Media

v1.4

Changelog

1.4 - August 11, 2010

  • Fresh compile with latest libogc improvements
  • USB 2.0 via IOS58 support. Requires that IOS58 be pre-installed.

1.3 - January 7, 2010

  • Fresh port of Super Mario War 1.8 beta 2. This requires you to replace ALL old files. Enjoy!

1.2 - June 4, 2009

  • Recompiled with latest libogc / libfat / SDL

1.1 - May 1, 2009

  • Fix crashing issue (caused by music)
  • Hide controller configuration (not implemented)

1.0 - April 30, 2009

  • Initial release

External links