Talk:C64-network.org: Difference between revisions
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==Issues== | ==Issues== | ||
===Loading Images / Menu Navigation=== | ===Loading Images / Menu Navigation=== | ||
Hi Simon,first thing I want to thank you for your fantastic work. I'd like to share something I accidentally discovered:I just downloaded v.5 and tried to run some of my favourite games (Creatures 2, Zack McCracken, Turrican 2, Myst) but they all failed to load, just like in previous versions of your emulator. I then turned "1541 emulation" on and tried again, but after a long time it gave me an "out of memory" error. So I thought to try some other game but forgot to insert it in, basically I just re-loaded the same game (Turrican 2) and... surprise! It loaded. Creatures 2 and Myst for some reason are crashing while loading the 1st level, but the intro plays fine for both of them (in previuos versions they didn't get past the trainer). Just wondering if this can be of any help to you. | |||
Another thing, with the new interface I cannot load tapes anymore (load "*",8,1 is for disk images only). | |||
Thanks again and keep up the good work! -Tetsuo--[[User:Tetsuo|Tetsuo]] 22:28, 16 January 2009 (UTC) | |||
When trying to load any .d64 images and then pressing load, it will only result in Device Not Present Error, so far out of 15 games, only 1 loaded, with messed up GFX. Also a suggestion, maybe add a autoload feature so that when you pick the game you wanna play, you can push a button to make it automatically load instead of visiting the menu again. -Corey89 | When trying to load any .d64 images and then pressing load, it will only result in Device Not Present Error, so far out of 15 games, only 1 loaded, with messed up GFX. Also a suggestion, maybe add a autoload feature so that when you pick the game you wanna play, you can push a button to make it automatically load instead of visiting the menu again. -Corey89 | ||
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: Good to hear that you got it loading! As for the centering issue, that's a bug triggered by the home-grown menu implementation on long filenames. I'll fix that for next release.--[[User:SimonKagstrom|SimonKagstrom]] 17:27, 7 January 2009 (UTC) | : Good to hear that you got it loading! As for the centering issue, that's a bug triggered by the home-grown menu implementation on long filenames. I'll fix that for next release.--[[User:SimonKagstrom|SimonKagstrom]] 17:27, 7 January 2009 (UTC) | ||
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=== Sound === | === Sound === | ||
Are the sound bugs being worked on, or is it the emulator itself that just can't emulate the sound properly? -corey89 | Are the sound bugs being worked on, or is it the emulator itself that just can't emulate the sound properly? -corey89 |
Revision as of 00:28, 17 January 2009
Issues
Hi Simon,first thing I want to thank you for your fantastic work. I'd like to share something I accidentally discovered:I just downloaded v.5 and tried to run some of my favourite games (Creatures 2, Zack McCracken, Turrican 2, Myst) but they all failed to load, just like in previous versions of your emulator. I then turned "1541 emulation" on and tried again, but after a long time it gave me an "out of memory" error. So I thought to try some other game but forgot to insert it in, basically I just re-loaded the same game (Turrican 2) and... surprise! It loaded. Creatures 2 and Myst for some reason are crashing while loading the 1st level, but the intro plays fine for both of them (in previuos versions they didn't get past the trainer). Just wondering if this can be of any help to you. Another thing, with the new interface I cannot load tapes anymore (load "*",8,1 is for disk images only). Thanks again and keep up the good work! -Tetsuo--Tetsuo 22:28, 16 January 2009 (UTC)
When trying to load any .d64 images and then pressing load, it will only result in Device Not Present Error, so far out of 15 games, only 1 loaded, with messed up GFX. Also a suggestion, maybe add a autoload feature so that when you pick the game you wanna play, you can push a button to make it automatically load instead of visiting the menu again. -Corey89
- Strange. What games were that? I have not got that error message in any game I've tested (although some fail for other reasons). --SimonKagstrom 19:52, 6 January 2009 (UTC)
- I run H.E.R.O at least. There can sometimes be multiple copies of the same game, some work and some don't. Last Ninja is like this for example.
- Well i tried alot of random, but some specifics i remember were High Noon, Terminator 2, Action Biker, World Games, Paperboy, Turrican and Bazooka Bill. The game that loaded was AAAAAh! or something -corey89
- At least paperboy works here, I haven't tried the others. Are you sure you didn't press 1 while selecting a game? (A or 2 selects in the menu). Having no disk inserted will give that error message --SimonKagstrom 20:59, 6 January 2009 (UTC)
- Yeah pressed A or 2 as mentioned on this site. I'll try to redownload some of these to see if it's the games themselves. But as i mentioned, maybe you should make one of the buttons a autoload button?
- Well, I personally think the buttons are more needed as keyboard input, and it's also only three keypresses to start loading :-). Anyway: The source code is available, so please write patches if you have anything you'd like to change! --SimonKagstrom 06:11, 7 January 2009 (UTC)
What about USB keyboard support or onscreen keyboard support ala VC's emulator? -corey89
- Yes, I've thought about adding an on-screen keyboard (also usable to select keys to bind), but I've not started implemented anything yet. As for USB keyboards, I think they should be supported through SDL. Frodo already has support for this, I just don't know if it works on the Wii (or if the Wii/gamecube SDL port supports it). I have no USB keyboard so I don't have the means to test it or work on it.
- Anyway, I use the emulator mostly to play games, so an USB keyboard to type in BASIC programs is not my highest priority ;-). Thanks for the comments by the way! --SimonKagstrom 16:51, 7 January 2009 (UTC)
Got the games loading finally, had to get a different disk file. Also another problem i'm having is the game selection screen, it's way off center, the names are so far left that at times, it only shows the last letter of the game and the file extension. Any idea how to fix it? I use a normal NTSC tv, no HD or anything. -corey89
- Good to hear that you got it loading! As for the centering issue, that's a bug triggered by the home-grown menu implementation on long filenames. I'll fix that for next release.--SimonKagstrom 17:27, 7 January 2009 (UTC)
Sound
Are the sound bugs being worked on, or is it the emulator itself that just can't emulate the sound properly? -corey89
- I've tried to fix those, but I haven't managed to find what the problem is, so don't expect anything soon. It's not the emulator - it sounds fine when compiled on the host. The sound drivers are not the same, but quite similar. This is an area where I'd like other people to contribute :-) --SimonKagstrom 17:53, 12 January 2009 (UTC)
- You should ask Tantric or eke-eke for help in that area, they are really good at coding emulators on Wii. I really appriciate your work on this emu though, i spend my whole free time playing old childhood favorites now :) -corey89
- The sound implementation is taken from FCEU, so they have been good help already :-). But anyone is free to fix the sound issue of course! --SimonKagstrom 20:29, 14 January 2009 (UTC)
Keyboard
I would SO download this if it had USB Keyboard support...I like doing BASIC! Also, I kinda like having to type "LOAD" and "RUN" and the like... --Atariangamer 19:19, 7 January 2009 (UTC)
It would also be nice to have a real keyboard on text adventures such as The Hulk - corey89
wait...this new version has keyboard support? DOWNLOADING. --Atariangamer 19:34, 16 January 2009 (UTC)
- Well, it maybe had. Version 5 is out now, which removes this support because of a (rather grave) bug it caused. But I'm still interested in hearing out if it worked in version 4! --SimonKagstrom 19:59, 16 January 2009 (UTC)