Talk:Harmonium

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Looks cool. --Mjbauer95 22:44, 18 May 2009 (UTC)

Wow thanks. I'll have fun playing with this. --Simon 01:02, 19 May 2009 (UTC)

I like it! It's groovy. I was never good at that life game though, so I'm not clear on how the rules work.... But the Windows version of the Life game had those preset patterns you could load, and they would oscillate or fly around and do stuff. It would be cool if you added in some of those patterns that could be loaded and ran to see what kind of music they would produce. I'll have to try inputting some of them manually.... --Mr. Reaper 04:22, 20 May 2009 (UTC)

Ok, some of the patterns are fun to watch, but they run very slowly compared to the Windows game. It would be great if there was a way to adjust the tempo. Like, press Right on the control pad, and the notes play faster and faster. Press left and they play slower. --Mr. Reaper 14:59, 20 May 2009 (UTC)

Thanks! - my kids should enjoy this one. Makes me think a "fruityloops" type sequencer/drum machine hack would be lots of entertainment Vladhed 15:16, 20 May 2009 (UTC)

Please add a save feature!! Also I made a mid-time solution : Harmoniumgrid.png Just download the file, and color the white tiles in Harmonium yellow in the picture. Then you can just re-upload it under your name. Pleas use .png EVER! --WiiCracker 17:36, 20 May 2009 (UTC)

Thanks for the feedback everyone (from here and other forums). You've given me some good ideas. I will be implementing save/load functions as well as tempo modulation and grid shifting in the next version. I can't promise a release date, but I don't think it will be too far away. WiiCracker, I think sharing grid patterns is a great idea. I don't want to flood wiibrew with files though. How about using something like the grids Talk:Harmonium#Game_of_Life_seeds? It might not be pretty but it gets the job done and doesn't require uploading a file.

Well, that's it for now. Thanks for trying out the game (btw, that seed is one of my favorites). -- MetaFight 02:10, 21 May 2009 (UTC)


After watching some patterns, I realized I wanted to be able to step backward to see where they came from.... so... that would be another neat feature. The game would have to remember each step it made though, or at least a set number of steps (basically, and Undo function).

Here's a neat, easy one:

0000000000000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000
000000###0000000
00000#000#000000
000000###0000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000
0000000000000000

A flower grows from a seed, then drops more seeds.

--Mr. Reaper 15:42, 21 May 2009 (UTC)

Game of Life seeds

Here are some initial configurations for the Game of Life mode. If left alone, these seeds will evolve following the rules of John Conway's Game of Life. Feel free to post your favorites:

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Seed example #1.
by MetaFight

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Grows into a flower.
by Mr. Reaper

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Theme
by MetaFight

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and Variation
by MetaFight