Talk:Revolution Engine

From WiiBrew
Jump to navigation Jump to search

Project discussion

Sounds cool, is anyone using this yet??--FUNKAMATIC ~talk 15:50, 27 July 2009 (UTC)
Just stumbled upon this, will check it out asap?--Ro4sho ~talk 18:35, 27 July 2009 (GMT)

MD2 Animated Models

Are you interested in adding MD2 animated support to this engine? I have code that will load and animate MD2 models for GX. --Scanff 19:12, 27 July 2009 (UTC)

Supposedly there's support for custom formats, so it's only a matter of time before someone codes a MD2 format reader. OboeNerd 16:06, 7 August 2009 (UTC)
Yes I already have one I was offering --Scanff 20:30, 8 August 2009 (UTC)
Any collaboration is welcome, in the middle term future, I want to implement animated models support through rmd, that is faster to load since it's a binary format but of course, it doesn't mean other formats can't be supported. The loader you programmed, does it support MODEL structure of the engine or does it load into a different structure? -- Technik 14 Augst 2009 —Preceding undated comment added 06:44, 14 August 2009 (UTC).
It uses GX. If you're interested - http://pastebin.com/f58c205ae--Scanff 04:36, 20 August 2009 (UTC)

roflmao

lol at the "citation needed". this isn't wikipedia Toagac 17:46, 28 July 2009 (UTC)

Yeah, I know. It was just to point out that the description blurb is totally baseless. It would be nice to see some proof before claims like that are made. -- MetaFight 01:45, 29 July 2009 (UTC)