Difference between revisions of "Talk:SDL Wii"
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Ah you are right. Somehow I missed the second download link! [[User:CarstenK|CarstenK]] 05:03, 1 August 2008 (CEST) | Ah you are right. Somehow I missed the second download link! [[User:CarstenK|CarstenK]] 05:03, 1 August 2008 (CEST) | ||
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+ | ==Example?== | ||
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+ | Can someone please write an example of how SDL works with devkitpro please? | ||
+ | Thanks ahead of time! | ||
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+ | [[User:Akirahedgehog|Akirahedgehog]] 09:49, 12 August 2008 (Central Time) |
Revision as of 16:49, 12 August 2008
News from DCEmu
SDL Wii Ports Released
July 31st, 2008, 03:09 Posted By: wraggster
ilidrissiamine has released several new items of interest to wii developers:
This project will introduce many ports of SDL games to the Nintendo Wii and will provide various libraries for SDL developers that extend it.
- SDL_gfx-2.0.17.7z SDL_gfx port to the Nintendo Wii
- SDL_ttf-2.0.9.7z SDL_ttf port to the Nintendo Wii with its Freetype port
- SDL_image.7z Slightly modified SDL_image port to accept various types (libjpeg required)
- libjpeg.7z libjpeg port to the Nintendo Wii
http://code.google.com/p/sdl-wii-ports/downloads/list
Those are the ones are already on the page. I think that the only reason wraggster made that post was because he saw this wiki page. --vader347 00:19, 1 August 2008 (CEST)
Ah you are right. Somehow I missed the second download link! CarstenK 05:03, 1 August 2008 (CEST)
Example?
Can someone please write an example of how SDL works with devkitpro please? Thanks ahead of time!
Akirahedgehog 09:49, 12 August 2008 (Central Time)