News from DCEmu
SDL Wii Ports Released
July 31st, 2008, 03:09 Posted By: wraggster
ilidrissiamine has released several new items of interest to wii developers:
This project will introduce many ports of SDL games to the Nintendo Wii and will provide various libraries for SDL developers that extend it.
- SDL_gfx-220.127.116.11z SDL_gfx port to the Nintendo Wii
- SDL_ttf-18.104.22.168z SDL_ttf port to the Nintendo Wii with its Freetype port
- SDL_image.7z Slightly modified SDL_image port to accept various types (libjpeg required)
- libjpeg.7z libjpeg port to the Nintendo Wii
Those are the ones are already on the page. I think that the only reason wraggster made that post was because he saw this wiki page. --vader347 00:19, 1 August 2008 (CEST)
Ah you are right. Somehow I missed the second download link! CarstenK 05:03, 1 August 2008 (CEST)
Can someone please write an example of how SDL works with devkitpro please? Thanks ahead of time!
Akirahedgehog 09:49, 12 August 2008 (Central Time)
Bad libs order ?
I got the following error :
linking ... blastguy_wii_b1.elf i:/usr/devkitpro/libogc/lib\libSDL.a(SDL_gamecube_main.o): In function `main': c:\dev\apps\devkitPro\SDL-Port/src/main/gamecube/SDL_gamecube_main.c:59: multipl e definition of `main' i:/usr/devkitpro/libogc/lib\libfreetype.a(gxvfgen.o):d:/Programming/WiiDev/freet ype-2.3.6/source/gxvalid/gxvfgen.c:444: first defined here i:/usr/devkitpro/libogc/lib\libfreetype.a(gxvfgen.o): In function `main': gxvfgen.c:(.text.main+0xc4): undefined reference to `ft_strncmp' collect2: ld returned 1 exit status make: *** [/i/Documents/developpement/test_sdl_plus_ttf.elf] Error 1 make: *** [build] Error 2
when -lfreetype is included before -lSDL, the right order should be
LIBS := -lSDL_ttf -lSDL_mixer -lSDL_image -ljpeg -lpng -lz -lSDL -lfreetype -lfat -lwiiuse -lbte -logc -lm
Please confime that before make the change on the page.
--TheDrev 15:25, 15 October 2008 (CEST)