Difference between revisions of "Talk:ScummVM"

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l+r returns for me, and monkey island 2 works aswell :), quit make sit crash though :(
 
l+r returns for me, and monkey island 2 works aswell :), quit make sit crash though :(
  
yeah, there is a crash when selecting "quit" on the scummvm gui. it doesn't happen on all games and it's related to the audio thread. press Z on the gamecube pad to jump from the libogc exception hander to the loader. [[User:Dhewg|dhewg]] 08:58, 2 April 2008 (PDT)
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:yeah, there is a crash when selecting "quit" on the scummvm gui. it doesn't happen on all games and it's related to the audio thread. press Z on the gamecube pad to jump from the libogc exception hander to the loader. [[User:Dhewg|dhewg]] 08:58, 2 April 2008 (PDT)
  
 
I tried Full Throttle and it ran fine except for crashing every so often due to memory issues.
 
I tried Full Throttle and it ran fine except for crashing every so often due to memory issues.
  
 
Thaks for the app guys !!!, it works awesomely, i'm sure a lot of people have been waiting for something like this for a long time. I can't wait until wiimote support arrives ;)... I tried monkey island 1, the cdrom version, and although it worked perfectly, the guybrush sprites seemed to have a little color bug, the white pixels looked black, but it only happened with guybrush, all the other white stuff, looked ok. so... i dunno what is causing that, but wanted to let you guys now. THANKS AGAIN.
 
Thaks for the app guys !!!, it works awesomely, i'm sure a lot of people have been waiting for something like this for a long time. I can't wait until wiimote support arrives ;)... I tried monkey island 1, the cdrom version, and although it worked perfectly, the guybrush sprites seemed to have a little color bug, the white pixels looked black, but it only happened with guybrush, all the other white stuff, looked ok. so... i dunno what is causing that, but wanted to let you guys now. THANKS AGAIN.
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:i fixed the palette bug in the "test2" version - i hope ;) [[User:Dhewg|dhewg]] 05:18, 4 April 2008 (PDT)

Revision as of 14:18, 4 April 2008

Thanks for this :) Works fine with monkey1 and indy3 in fmtowns versions. Only issue is that it wont return to the sd loader after starting a game . It Returns properly with l+r from the scumm menu , but not from within a game . Also ,the quit game button crashes the app , and locks it up .

l+r returns for me, and monkey island 2 works aswell :), quit make sit crash though :(

yeah, there is a crash when selecting "quit" on the scummvm gui. it doesn't happen on all games and it's related to the audio thread. press Z on the gamecube pad to jump from the libogc exception hander to the loader. dhewg 08:58, 2 April 2008 (PDT)

I tried Full Throttle and it ran fine except for crashing every so often due to memory issues.

Thaks for the app guys !!!, it works awesomely, i'm sure a lot of people have been waiting for something like this for a long time. I can't wait until wiimote support arrives ;)... I tried monkey island 1, the cdrom version, and although it worked perfectly, the guybrush sprites seemed to have a little color bug, the white pixels looked black, but it only happened with guybrush, all the other white stuff, looked ok. so... i dunno what is causing that, but wanted to let you guys now. THANKS AGAIN.

i fixed the palette bug in the "test2" version - i hope ;) dhewg 05:18, 4 April 2008 (PDT)