Thanks for this :) Works fine with monkey1 and indy3 in fmtowns versions. Only issue is that it wont return to the sd loader after starting a game . It Returns properly with l+r from the scumm menu , but not from within a game . Also ,the quit game button crashes the app , and locks it up .
l+r returns for me, and monkey island 2 works aswell :), quit make sit crash though :(
- yeah, there is a crash when selecting "quit" on the scummvm gui. it doesn't happen on all games and it's related to the audio thread. press Z on the gamecube pad to jump from the libogc exception hander to the loader. dhewg 08:58, 2 April 2008 (PDT)
I tried Full Throttle and it ran fine except for crashing every so often due to memory issues.
Thaks for the app guys !!!, it works awesomely, i'm sure a lot of people have been waiting for something like this for a long time. I can't wait until wiimote support arrives ;)... I tried monkey island 1, the cdrom version, and although it worked perfectly, the guybrush sprites seemed to have a little color bug, the white pixels looked black, but it only happened with guybrush, all the other white stuff, looked ok. so... i dunno what is causing that, but wanted to let you guys now. THANKS AGAIN.
- i fixed the palette bug in the "test2" version - i hope ;) dhewg 05:18, 4 April 2008 (PDT)
[DjoeN] I uploaded a better youtube movie of scummvm in action (using the "Flight of the Amazon Queen" game) http://www.youtube.com/watch?v=u3w51L0RDbU
Pitty you can't play the game cause the menu interface to pick up things etc... is greyed out
ScummVM test 2
Bug report 1
The test 2 isn't loading on my system (PAL Wii, 3.2E). It begins to load the ELF file then crashes. I've tried with sdelfload and with scummvm as boot.elf. Here is some loading log:
loading section .header @ àx80003f00 (0x000000e4 bytes) loading section .init [...] [...] loading section .sdata [...] clearing section .sbss [...] clearing section .bss [...] entry point: 0x80004000 IOS_ShutdownSubsystems() done _CPU_ISR_Disable() done __exception_closeall() done. Jumping to ep now...
Romanito 03:22, 5 April 2008 (PDT)
- gamecube pad in port 1
- no memory card in slot b (check the READMII again if you have a usbgecko)
- sd card formatted to FAT16
dhewg 03:33, 5 April 2008 (PDT)