Difference between revisions of "Talk:Shiny Red Tank"

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== New sprites ==
 
== New sprites ==
  
Slow at making graphics, eh? I can make some pre-rendered sprites for you. E-mail me retrotails@yahoo.com  example on Youtube [http://www.youtube.com/watch?v=V6-ASu0l6Gc here.]
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* Slow at making graphics, eh? I can make some pre-rendered sprites for you. E-mail me retrotails@yahoo.com  example on Youtube [http://www.youtube.com/watch?v=V6-ASu0l6Gc here.] -- RetroTails
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* I'm interested.  I'll eventually need enemy sprites, but that's not the most needed graphics element just yet (see [[Talk:Shiny Red Tank#Tiles|Tiles]]).  -- [[User:MetaFight|MetaFight]] 00:29, 10 March 2009 (UTC)
  
 
== Tiles ==
 
== Tiles ==

Revision as of 02:29, 10 March 2009

New sprites

  • Slow at making graphics, eh? I can make some pre-rendered sprites for you. E-mail me retrotails@yahoo.com example on Youtube here. -- RetroTails
  • I'm interested. I'll eventually need enemy sprites, but that's not the most needed graphics element just yet (see Tiles). -- MetaFight 00:29, 10 March 2009 (UTC)

Tiles

More important than sprites, at the moment, is 32x32 environment tiles.

I'm looking for the following:

  • Outdoor
    • Rocky
    • Grass on rock/dirt
  • Underground
  • Indoors Metalic
    • Think of TMNT's technodrome.
  • Background Art (for the above styles)


You'll notice that the game currently only has 3 tiles:

  • Solid (blocks all movement)
  • Semi-solid (only blocks downwards movement)
  • Background (doesn't block any movement)


That's all that I really need for now. I'm eventually going to allot time to work on these, but if anybody wants to contribute it would be much appreciated.

Thanks for your interest.

--MetaFight 00:22, 10 March 2009 (UTC)