Talk:WiiSPACE
Feedback
Please leave your opinions, suggestions and criticism on this page.
I'd especially like comments on the general difficulty balance with respect to the number of players. --Seiken 17:34, 22 June 2009 (UTC)
Looks great so far.
I really cannot wait to play this one :) --Zack 16:26, 17 June 2009 (UTC)
Yum.
Well, I just played a few rounds, and I must say, it was fun. Nothing like classic asteroids without the mind-numbing stupidity, eh? However, I did find a few problems. You apparently can't have multiple powerups at once. Also, my TV has the doohickey in the top-left out of viewing range, you forgot to compensate for overscan. Other than that, it looks good. --It's me, Zack! PodTube 21:28, 23 June 2009 (UTC)
- The powerups thing is intentional. Do you mean the score is off the screen? --Seiken 22:45, 23 June 2009 (UTC)
- Yes, the score is off the screen. Even if the powerups thing is intentional, it's still annoying :P Doesn't stop the fun, though. --It's me, Zack! PodTube 04:14, 24 June 2009 (UTC)
- It's difficult to judge these things without being able to see it. Is it partially off the screen or like way off and you can't see it at all? Seiken 00:28, 29 June 2009 (UTC)
- Yes, the score is off the screen. Even if the powerups thing is intentional, it's still annoying :P Doesn't stop the fun, though. --It's me, Zack! PodTube 04:14, 24 June 2009 (UTC)
Control Scheme
Would there be any way to make the game auto-fire when you hold a direction on the C-stick? It feels unwieldy to use the R button on the Gamecube controller, and it would help to use a control scheme like those found in Robotron and ZAP! The Game. Silvarjin 01:58, 28 June 2009 (UTC)
- Yes, I think I can do that. Seiken 00:28, 29 June 2009 (UTC)
- Update: added to version 1.1. Seiken 15:02, 5 July 2009 (UTC)