Please leave any comments, bug reports, or suggestions here.
Well Done !! A nice finished game with a professional looking !! A pure demonstration of what can be done with talented coders and the simple and cool GRRLib !!! --NoNameNo 15:52, 31 December 2009 (UTC)
I agree. Good work. --Mr. Reaper 08:15, 1 January 2010 (UTC)
I always used to like DX-Ball, but it's a bit hard right now (it's more difficult using a wiimote, I can't get past board two!!). To make it a bit easier I suggest you implement a "Kid-Mode" (as in DX-Ball 2, Rival Ball, Super DX-Ball) where the ball is bigger, and the only "bad" powerups you get are "bat decreases" and another one which I forget. Wack0(t/c) 15:23, 1 January 2010 (UTC)
Amazing work on this game. I love DX Ball. The only problem I have with this game is I feel like I have parkinsons when I use the wii mote. I suggest a mode where you use the d-pad to control the paddle for people like me. Xeemo 18:50, 1 January 2010 (UTC)
This is indeed a great game! My only suggestion is that you should make it a bit easier to twist the bat. As it is now, I have to halfly twist my hands off to make any noteworthy difference on the bat's effect on the ball's direction change due to twisting. --Profetylen 22:17, 1 January 2010 (UTC)