Difference between revisions of "Talk:Wii Animations"

From WiiBrew
Jump to navigation Jump to search
(Identification of purpose of colour)
 
m (Robot: Cosmetic changes)
 
Line 48: Line 48:
 
             0xffffffffL,
 
             0xffffffffL,
 
             0xffffffffL
 
             0xffffffffL
}         ],
+
} ],

Latest revision as of 05:02, 12 August 2009

{

       "texref":
         [
           { "tex": 'iconLogo_00_E.tpl', "tex_offs": 0x0, "wrap_s": 0x0, "wrap_t": 0x0 }
         ],
       "ua2":
         [
           [
             0.0,
             0.0,
             0.0,
             1.0,
             1.0
           ]
         ],
       "ua3":
         [
           [0x1, 0x4, 0x1e, 0x0]
         ],
       "ua4": None,
       "ua5": None,
       "ua6": None,
       "ua7":
         [],
       "ua8":
         [],
       "ua9":
         [],
       "uaa":
         [0x77, 0x0, 0x0, 0x0],
       "uab": None,
       "unk_bit_5": 0x0,
       "unk_bits_0_3": 0x0L,
       "unk_color":
         [0xff, 0x7f, 0x0, 0xff], # This determines what colour will be shown on screen for any white parts of the logo, can be seen in WiiPlay icon.brlyt
       "unk_color_2":
         [0xff, 0xff, 0xff, 0xff],
       },
       {
       "flags": 0x800111,
       "name": 'P_logoE_01',
       "tev_color":
         [0x7f, 0x7f, 0x7f, 0x0],
       "tev_kcolor":
         [
           0xffffffffL,
           0xffffffffL,
           0xffffffffL,
           0xffffffffL

} ],