Difference between revisions of "Tutorials"
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Revision as of 18:34, 11 January 2009
- 1 Tutorials
- 1.1 Preparation
- 1.2 C, C++ and MakeFiles
- 1.3 Graphics
- 1.4 Input
- 1.5 Game development
Here is a list of tutorials available here or on external sites. Read Developer_Tips sooner then later.
If you edit this page, try to include some 'review' of the tutorial, please.
Getting started. Devkit, Installing new libs, etc.
Installing devkitPPC, Setup your project folder, Compile the Hello World Example, Run the Hello World Example on the emulator, Run the Hello World Example on the Wii using wiiload
more focused on windows.
Code mii: Setting up
C, C++ and MakeFiles
Code mii: Makefiles, basics of C, compiling source code and dealing with errors
Code mii: Arrays
Code mii: Jpeg images
Not the best way to show game sprites... but get's you started (or at least, in contact with) on using other external libraries, arrays, memset, pointers.
Code mii: Image change
Code mii: Controller input
How to detect button presses on the wiimote. Also on the gamecube controler for use on the emulator.
Code mii: Cursors
Start by creating a box cursor on the screen, then moving it with the analog on gamecube controler. Finally it enables the IR mode on the wiimote and use that for positioning the box cursor.
Code mii: buton clicking
This one covers everything. Is in Spanish. From setting up devkit pro to creating sprites, to colision and sound. [http://www.entuwii.net/foro/viewtopic.php?f=6&t=94]