Difference between revisions of "User:DaVinz/Scorched Earth"

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| download    = incoming ...
 
| download    = incoming ...
 
| source      = incoming ...
 
| source      = incoming ...
| peripherals = {{WiimoteVertical}}
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| peripherals = {{Wiimote1}} {{Wiimote2}} {{Wiimote3}} {{Wiimote4}}
 
| hbb        = not yet
 
| hbb        = not yet
 
}}
 
}}
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== What is it ? ==
 
== What is it ? ==
  
From where and why. Who...
+
Scorched Earth was a popular game of 90's developped by Wendell Hicken. Today, I propose this remake for Wii.
incoming
+
 
 +
Scorched Earth is a turn-based battle in two-dimensional random terrain, with each player adjusting the angle and power of their tank turret before each shot. Number of weapons and power-up give a tactical dimension to the game. The weather also impact the trajectory of missiles and create infinite situations.
  
 
== 6th June, 2010 ==
 
== 6th June, 2010 ==
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{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
|-
 
|-
! {{WiimoteVertical}} !! In Game !! Other Menus
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! {{Wiimote}} !! In Game !! Other Menus
|-
 
| {{WiimoteDPad}} || Change Angle/Force || colspan="2" | Change selected item
 
|-
 
| {{WiimoteAButton}} || Quick modif of angle/force || selected command || Jump to top
 
 
|-
 
|-
| {{WiimoteBButton}} || Shoot || Map to selected command || Jump to bottom
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| {{WiimoteDPad}} || Change Angle/Force || Change selected item
 
|-
 
|-
| {{Wiimote1Button}} || Locate your Tank || colspan="2" | Cancel
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| {{WiimoteAButton}} || Quick modif of angle/force || selected command
 
|-
 
|-
| {{Wiimote2Button}} || None || colspan="2" | Select
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| {{WiimoteBButton}} || Shoot || N/A
 
|-
 
|-
| {{WiimoteMinusButton}} || Inventory || Map a button to the selected command
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| {{Wiimote1Button}} || Locate your Tank || N/A
 
|-
 
|-
| {{WiimotePlusButton}} || Command Menu || colspan="2" | Cancel
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| {{Wiimote2Button}} || None || N/A
 
|-
 
|-
| N/A || {{ClassicYButton}} || Default mapping: Inventory || colspan="2" |
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| {{WiimoteMinusButton}} || Use for dev || N/A
 
|-
 
|-
| N/A || {{ClassicXButton}} || Default mapping: Command Menu || colspan="2" |
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| {{WiimotePlusButton}} || Use for dev || N/A
 
|-
 
|-
| {{WiimoteHomeButton}} || {{ClassicHomeButton}} || colspan="3" | Return to loader
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| {{WiimoteHomeButton}} || Main Menu || Exit
 
|}
 
|}
  
 
[[Category:Homebrew in Development]]
 
[[Category:Homebrew in Development]]

Revision as of 20:01, 6 June 2010

SCORCHED EARTH
General
Author(s)Da Vinz
TypeBalistic / Strategy
VersionPre-alpha
Links
[incoming ... Download]
[incoming ... Source]
Peripherals
Wiimote1.svg WiiMote2.svg Wiimote3.svg Wiimote4.svg


What is it ?

Scorched Earth was a popular game of 90's developped by Wendell Hicken. Today, I propose this remake for Wii.

Scorched Earth is a turn-based battle in two-dimensional random terrain, with each player adjusting the angle and power of their tank turret before each shot. Number of weapons and power-up give a tactical dimension to the game. The weather also impact the trajectory of missiles and create infinite situations.

6th June, 2010

  • I've finally open this page... To present my work, Scorched Earth. A remake of an existing game, from 90's. But I just discover how a wiki work, from the dark side...
  • I'm still search for all terms of licenses, for sounds, for images, and some common library... so i'm waiting before realease the game and it's sources. Just wait for few days.
  • And as soon as the 1st version will be releasable, I will ask for Hbb publication...

Controls

At this time only one Wiimote is supported, but it's in progress :)

Wiimote.svg In Game Other Menus
Wiimote D-Pad Change Angle/Force Change selected item
Wiimote A Button Quick modif of angle/force selected command
Wiimote B Button Shoot N/A
Wiimote 1 Button Locate your Tank N/A
Wiimote 2 Button None N/A
Wiimote - Button Use for dev N/A
Wiimote + Button Use for dev N/A
Wiimote HOME Button Main Menu Exit