Difference between revisions of "User:Dronesplitter"
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{{Userbox dev|Win}} | {{Userbox dev|Win}} | ||
{{Userbox system menu|4.2}} | {{Userbox system menu|4.2}} | ||
+ | {{Userbox Twilight Hack}} | ||
+ | {{Userbox Trucha}} | ||
{{Userbox homebrew channel}} | {{Userbox homebrew channel}} | ||
{{Userbox bootmii}} | {{Userbox bootmii}} | ||
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{{Userboxbottom}} | {{Userboxbottom}} | ||
+ | == GCMM 2.0? == | ||
+ | Working on a (currently) unofficial update to [http://wiibrew.org/wiki/GCMM GCMM 1.0's source]. | ||
+ | |||
+ | My current code and dols: [http://www.mediafire.com/download.php?l42wuvh1li6b1ys GCMM 2.0] | ||
+ | |||
+ | Current changes from 1.0: | ||
+ | |||
+ | * Icons and banners now display for saves in all menus (still testing) | ||
+ | * File list doesn't redraw every time you move the cursor up or down | ||
+ | * Now lets you do a full backup of the memory card with one button press | ||
+ | |||
+ | Banner/icon loading code is based on files used in the [http://code.google.com/p/dolphin-emu/ Dolphin Wii/GCN Emulator Project], specifically ector's [http://dolphin-emu.googlecode.com/svn/trunk/Source/Core/VideoCommon/Src/TextureDecoder.cpp TextureDecoder.cpp]. |
Latest revision as of 03:29, 20 August 2010
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GCMM 2.0?
Working on a (currently) unofficial update to GCMM 1.0's source.
My current code and dols: GCMM 2.0
Current changes from 1.0:
- Icons and banners now display for saves in all menus (still testing)
- File list doesn't redraw every time you move the cursor up or down
- Now lets you do a full backup of the memory card with one button press
Banner/icon loading code is based on files used in the Dolphin Wii/GCN Emulator Project, specifically ector's TextureDecoder.cpp.