Difference between revisions of "User:JustWoody"

From WiiBrew
Jump to navigation Jump to search
Line 24: Line 24:
  
 
Any messages specifically about Mahjongg Wii should be placed on the game's discussion page.
 
Any messages specifically about Mahjongg Wii should be placed on the game's discussion page.
 +
 +
 +
---
 +
I'd like to ask you to share source code. You app seems to handle many parts of game developing very well ( fonts, sounds ... ) so one could learn much from your source. As you are using grrlib, your game has to be gpl and source code should be available. I'd be glad if you share your code :)

Revision as of 12:54, 19 December 2008

Homebrew

Currently I've only got one homebrew game released Mahjongg Wii.

Messages

Please leave any messages for me here:

Hi. I'm currently developing a game using GRRLIB and SNDLIB, but I'm having trouble with the sound. I was wondering if you could give me some tips how you did to get the sound to play correct.

What I've done until now is: I've patched the lastes CVS version of OGCLIB with SNDLIB. Then I've converted two wav files to 48000hz and saved them as PCM Mono 8bit (also tried PCM Stereo 16bit). I've added a rule to my Makefile so it compiles .wav files (located in data dir) when building the project (are you doing this as well or do you use a standalone utility for this?). I've initiated the sound library in 48000hz mode, but when I play my samples they sound really bad. Just a "scraping" sound.

I also tried to compile the example included in SNDLIB zip, but the samples sounds really bad there as well, the music (MOD) playing in the background sound good.

-Edit: I noticed that the sound effects in the pre-built examples for SNDLIB sounds bad aswell.

You can reach me at, lofblom(at)gmail(dot)com

BR Emil

I don't tend to look at this page as much as the mahjongg discussion page so am sorry its taken a few days for me to get back to you :) I've e-mailed you the info that you are asking about, I remember having lots of problems with crackly samples before I changed the samples too, so hopefully the details that I have sent you should sort it all out. --JustWoody 22:25, 26 November 2008 (UTC)

Any messages specifically about Mahjongg Wii should be placed on the game's discussion page.


--- I'd like to ask you to share source code. You app seems to handle many parts of game developing very well ( fonts, sounds ... ) so one could learn much from your source. As you are using grrlib, your game has to be gpl and source code should be available. I'd be glad if you share your code :)