User talk:RazorChrist/TronCycles

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I was mid-way coding a 2D version of this game for the Wii a few months back (but I got bored of it). Nice to see someone picking it up again. --Pinecone 21:09, 8 March 2009 (UTC)

Well, the end goal will hopefully be a 3D version, but until I can find a good engine to work with, it'll have to be 2D. Speaking of, I was wondering if you still had some of your source laying around? I'm having some trouble getting the actual game loop running, and looking at someone else's code would definitely help. --RazorChrist 06:16, 14 March 2009 —Preceding undated comment added 10:16, 14 March 2009 (UTC).

Help with 3D Rendering

I'm looking for some help trying to figure out how 3D objects are implemented. If anyone knows of a basic tutorial using either GX, GRRLIB, or anything else, please let me know. --RazorChrist 02:31, 7 April 2009 —Preceding undated comment added 07:32, 7 April 2009 (UTC).

Request: Controls

It struck me how much the sideways remote resembled the handlebar "stick" that the characters in Tron used to control their light cycles. Would it be possible to have a more natural-feel control as an option, simply tilting the controller right ( \ ) to turn right, or left ( / ) to turn left? --IanWatson 06:41, 9 July 2009 (UTC)

I actually had that same idea not long ago. I was thinking if it could be coded to work similar to how Mario Kart works, that would be about right. Problem is, I'm not exactly sure how they coded that. I think it has to do with the IR.x/IR.y values are, but I would have to do some testing to figure it out. Probably won't be in the initial release, but I'll definitely look into adding it to a later release. --RazorChrist 15:13, 11 July 2009 (UTC)
Ian, I was digging around in various game sources and came across one that had figured out how to use the Wiimote's TILT for movement. So when I finally have a releasable version of the game, it will have the option to choose whether you want to control your cycle using the D-Pad or by Tilting the Wiimote. I've already started initial testing with this function, and it works remarkably well. So there you go! --RazorChrist 00:43, 18 July 2009 (UTC) —Preceding undated comment added 05:43, 18 July 2009 (UTC).
Excellent news! Thank you! --IanWatson 16:08, 18 July 2009 (UTC)

Beta Testers

If you would ever need a beta tester, then I'd be happy to help, but I don't know if you would need such a thing. But anyway contact if you wish too... -TPAINROXX/BKW 02:52, 30 July 2009 (UTC)

Yeah, once I get it fully operational, I'll probably have a few testers to help debug. RazorChrist/TronCycles 07:30, 31 July 2009 (UTC)
Good, this looks like it's going to be a really good game. -TPAINROXX/BKW 02:15, 1 August 2009 (UTC)

Signing your posts

Hi there. In case you didn't know, when you add content to talk pages and WiiBrew pages that have open discussion, you should sign your posts by typing four tildes ( ~~~~ ) at the end of your comment. If you can't type the tilde character, you should click on the signature button Signature icon.png located above the edit window. This will automatically insert a signature with your name and the time you posted the comment. This information is useful because other editors will be able to tell who said what, and when. Thank you! LoganA (talkcontribs) 23:29, 31 July 2009 (UTC)