Difference between revisions of "Visual Controller Test"

From WiiBrew
Jump to navigation Jump to search
Line 5: Line 5:
 
| licence    =  
 
| licence    =  
 
| author      = [[User:Mr. Reaper|Mr. Reaper]]
 
| author      = [[User:Mr. Reaper|Mr. Reaper]]
| version    = 0.02
+
| version    = 0.03
| download    = File:VC_Test_v0.02.zip|Download from WiiBrew
+
| download    = File:VC_Test_v0.03.zip|Download from WiiBrew
 
| source      =  
 
| source      =  
 
| peripherals = {{GCNController}}
 
| peripherals = {{GCNController}}
Line 23: Line 23:
  
 
'''0.02''' = Made the visual analog sticks interactive, and added the ability to test Gamecube controllers plugged into any of the ports (by pressing Start on each controller).
 
'''0.02''' = Made the visual analog sticks interactive, and added the ability to test Gamecube controllers plugged into any of the ports (by pressing Start on each controller).
 +
 +
'''0.03''' = Analog triggers now interactive, and all buttons provide better visual feedback.
  
 
[[Category:Homebrew using GRRLib]]
 
[[Category:Homebrew using GRRLib]]

Revision as of 03:23, 23 July 2017

Visual Controller Test
VC Test Icon.png
General
Author(s)Mr. Reaper
TypeUtility
Version0.03
Links
File:VC Test v0.03.zip
Peripherals
GameCube Controller


I have a flaky Gamecube controller and I wanted an easy way to test it. I didn't really like the other Gamecube Controller Test homebrew, because it was all text-based.

I haven't messed with making Wii Homebrew in such a long time, but I threw this Visual Controller Test together today. Maybe others will also find it useful.

For now it will only test Gamecube controllers. Perhaps in the future I may make it more fancy and also add the ability to test other controllers, if anyone even cares about Wii stuff anymore, heh.

Version History

0.01 = Initial Release.

0.02 = Made the visual analog sticks interactive, and added the ability to test Gamecube controllers plugged into any of the ports (by pressing Start on each controller).

0.03 = Analog triggers now interactive, and all buttons provide better visual feedback.