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Template:Infobox homebrewapp


Wiilander is a clone of the popular classic 70s Lunar Lander game. With a big different,you don't use buttons..

The object of WiiLander is to successfully land your little spacecraft in various places on the planet surface before you run out of fuel. Crashing your lander costs you fuel making it harder to complete your goal.

Discover the secret word, landing on all the bases.


You control your lander by holding your Wiimote horizontally while tilting and twisting it. Tilting left or right steers your lander while twisting forward and backward controls your speed. Gravity also plays a role so you need to use just the right amount of power to land safely.

WiimoteHorizontal.svg Action
Wiimote A Button Debug:reset position
Wiimote HOME Button Exit to Loader




  • Cinematic improved dramatically.
  • Now game is easier.
  • Stall altitude refered to the "sea level".
  • When ship stall, Wiimote start to vibrate.
  • Increase the thick of the mountains.
  • New colours, on the ship and on fire
  • Ship now take off.
  • Game over only when you run out of fuel AND ship crash.


Ship, now exploit. Landing points. Level 1. fully playable.. you have to land on the six landing zones to complete it. many other things.. ;)


You can navigate trough the planet but isn't playable yet. Zoom, scroll and collision detection are working 100%


Thank you to all the following:

Hermes, for his programming training and for his help: http://www.entuwii.net/foro/viewtopic.php?f=6&t=94

Graphics icon by Pete_torete Libs GRRLib - Hermes

Sndlib - Hermes

and all other devs who helped on these and all libs used by these libs