Wolfenstein 3D Wii

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Template:Infobox homebrewapp

Wolfenstein 3D for the Wii.

It's in test phase because there are some kinks I need to work out (adlib sound doesn't work, but "digitized" sound does work, etc)

About the release

  • Based on Wolf4SDL v.1.6
  • Everything works w/ the exception of music and adlib (synthesized sound), your regular sound (gun shots, opening doors) work.
  • Just noticed now right before I started writing: saving games work, loading doesn't... I'll fix that soon...
  • I don't know what else needs to be fixed so I'm letting everyone test, pm or talk to me on irc if you have any suggestions...
  • Due to the nature of the engine, it can only be compiled for one version of the data files at a time, so I'm posting the engine along with the shareware files since that's what it's compiled for at the moment. I eventually want to write a loader for each version of have the engine decide dynamically how to load the data files but that's for another day.


Controls

I tried to keep things as simple as possible, because it's a pretty simple game...

WiimoteHorizontal.svg Action
Wiimote D-Pad The D-Pad moves you forward, back, left, right. No strafing yet, but it's not that big of an issue to me yet.
Wiimote A Button The A button changes your weapon, I might change that to the +/- buttons. (I'm really just gonna make everything self configurable in the game later on)
Wiimote + Button The plus button acts as the escape button, it backtracks menus and pauses the game, etc
Wiimote 1 Button opens doors
Wiimote 2 Button shoots your weapon

I know it's far from complete, I just wanted to release something so you guys have another "3D" game to play, and to receive input (positive or negative) on the progress so far since it IS playable. Please send comments/suggestions my way.