User:Kojote/Sqrxz

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Sqrxz
SqrxzWii.png
General
Author(s)Maze, Hojo, Thor, Kojote, Syphus, Simon
Contributor(s)Mahek
Ported byThatOtherperson
TypePlatform game
LicenceFreeware / Closed Source (Donations welcome!)
Language(s)English
Links
Website
Peripherals
ClassicController.svg GameCube Controller

While Sqrxz wandered around on a sunny day, he was unaware that he had lost all his items while enjoying the scenery. It was already dark until he recognized the loss. There was no possibilty, but to go back where he started the trip and save his things. If the loss was not already enough, strange creatures appeared. Will they be helpful?

Sqrxz requires fast reflexes and is a simply mindblasting Jump'n'Run puzzle game with high frustration factor originally made in 1996 by Marcus Vesterlund (Maze) and John Holmvall (Hojo) for DOS and Windows 9x.

Sqrxz (2010) is a remake of a game with the same name and has been created by Rodolphe Boixel (Thor), Shahzad Sahaib (Kojote), Simon Butler and Brendan Ratliff (Syphus). Minor support came from Marcus Vesterlund himself who also gave permission to redo his game. Denny Müller (Mulle) supported the team with a Wordpress-Theme for the official page and Rabia Sahaib (Mahek) made three more levels.

A remake should be usually bearing improvements, so does Sqrxz 2010. Beside the "classic" graphic mode, there is a new mode with "deluxe" graphics. The main gameplay has modified in a way that you need to collect all items to open the door at the end of each level, which makes some levels harder than they actually already were. Extended "fun" is guarantueed with additional three levels, unseen before. Each level does have it's own chiptune and adds up to the retro feeling. A Top 10 highscore table will hold all your records. For the ones who like hidden features, there is even a small easter egg!

Contents

Features

  • Hardly any game will annoy you more! Frustration deluxe ahead!
  • Amiga'ish feeling!
  • 16 levels including a "beginners" level
  • 18 chiptunes
  • Classic AND new graphic mode
  • Top 10 highscore
  • Endless continue mode
  • Hidden easter egg

Screenshots

Sqrxz title wii.jpg

Sqrxz ingame wii.jpg

Changelog

Sqrxz v0.9.8 (RC2) (xx-xx-2010)

  • Initial Release, planed for 30-05-2010, but canceled!

Controls

GameCube Controller Action
GameCube Control Stick Walk Around
Gamecube C Control Stick Walk Around
Gamecube D-Pad Left Walk Left
Gamecube D-Pad Right Walk Right
Gamecube D-Pad Down Walk Slower
Gamecube A Button Jump
Gamecube B Button Pause/Menu
Gamecube X Button Start
Gamecube Y Button Select
GameCube START Button Quit
WiimoteHorizontal.svg Action
Wiimote D-Pad Left Walk Left
Wiimote D-Pad Right Walk Right
Wiimote D-Pad Down Walk Slower
Wiimote 2 Button Jump
Wiimote 1 Button Pause/Menu
Wiimote + Button Start
Wiimote - Button Select
Wiimote HOME Button Quit
Nunchuck alternative.svg Action
Nunchuck Control Stick Walk Around
ClassicController.svg Action
Classic Left Control Stick Walk Around
Classic Right Control Stick Walk Around
Classic D-Pad Left Walk Left
Classic D-Pad Right Walk Right
Classic D-Pad Down Walk Slower
Classic a Button Jump
Classic b Button Pause/Menu
Classic + Button Start
Classic - Button Select
Classic HOME Button Quit
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