Gl2gx: Difference between revisions
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| type = library | | type = library | ||
| author = noeska | | author = noeska | ||
| download = | | download = https://code.google.com/archive/p/gl2gx/downloads | ||
| website = http://code.google.com/p/gl2gx/ | | website = http://code.google.com/p/gl2gx/ | ||
}} | }} | ||
'''''gl2gx''''' is an OpenGL wrapper on [[GX]] for [[libogc]]. | '''''gl2gx''''' is an OpenGL wrapper on [[GX]] for [[libogc]]. | ||
Latest revision as of 13:55, 1 December 2018
| gl2gx | |
| | |
| General | |
|---|---|
| Author(s) | noeska |
| Type | Library |
| Links | |
| Download | |
| Website | |
gl2gx is an OpenGL wrapper on GX for libogc.
Info
Using gl2gx will enable you to do easy porting of OpenGL application to the Wii and/or GameCube. Currently there is only an first alpha version released.
Feedback Needed
Are there people with gx knowledge who want to take a look at my materials demo: http://gl2gx.googlecode.com/files/material.zip (needs latest gl2gx release from svn)
Download
- Latest version : Download Alpha 1.4
- Examples: Download Examples
Bug Reports
Send it your bugreports here.