Robotfindskitten: Difference between revisions
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| author = Leonard Richardson | | author = Leonard Richardson | ||
| portedby = [[User:Chris|chris]] | | portedby = [[User:Chris|chris]] | ||
| version = 1.7320508.406/wii:: | | version = 1.7320508.406/wii::Cheshire | ||
| licence = GPL | | licence = GPL | ||
| language = English | |||
| download = http://www.toxicbreakfast.com/cgi-bin/download?file=rfk-wii.zip | | download = http://www.toxicbreakfast.com/cgi-bin/download?file=rfk-wii.zip | ||
| source = included | | source = included | ||
| website = http://www.toxicbreakfast.com | | website = http://www.toxicbreakfast.com | ||
| peripherals = {{Wii}} {{Wiimote1}} {{Nunchuck}} {{ClassicController}} {{GCNController}} {{WiiBalanceBoard}} | | peripherals = {{Wii}} {{Wiimote1}} {{Nunchuck}} {{ClassicController}} {{GCNController}} {{WiiBalanceBoard}} | ||
| hbb = yes | |||
}} | }} | ||
'''''robotfindskitten''''' is a port of the ASCII zen simulation [http://robotfindskitten.org/ robotfindskitten] to the Wii. | '''''robotfindskitten''''' is a port of the ASCII zen simulation [http://robotfindskitten.org/ robotfindskitten] to the Wii. | ||
''"In this game, you are robot (#). Your job is to find kitten. This task is complicated by the existence of various things which are not kitten. Robot must touch items to determine if they are kitten or not. The game ends when robotfindskitten."'' | |||
== Screenshots == | == Screenshots == | ||
[[Image:Rfkshot2.png| | {| | ||
| [[Image:Rfkshot2.png|thumb|250px]] | |||
[[Image:Rfkshot1.png| | | [[Image:Rfkshot1.png|thumb|250px]] | ||
|} | |||
==Controls== | ==Controls== | ||
| Line 46: | Line 50: | ||
==Changelog== | ==Changelog== | ||
Four revisions in three days. Let this be a lesson to people in the value of beta testing. | |||
===v.1.7320508.406/wii::Cheshire - 21/10/2009=== | |||
*Moved text inwards a couple of columns. Some people were unable to see it on their display previously. | |||
*Cleared input buffer before title page. This is to stop game immediately reloading when impatient people were hitting A during the ending sequence. | |||
===v.1.7320508.406/wii::Birman - 20/10/2009=== | ===v.1.7320508.406/wii::Birman - 20/10/2009=== | ||
*Moved text down the screen a couple of lines. Some people were unable to see it on their display previously. | *Moved text down the screen a couple of lines. Some people were unable to see it on their display previously. | ||
Latest revision as of 23:28, 2 March 2010
| robotfindskitten | |
| General | |
|---|---|
| Author(s) | Leonard Richardson |
| Ported by | chris |
| Type | Simulation game |
| Version | 1.7320508.406/wii::Cheshire |
| Licence | GPL |
| Language(s) | English |
| Links | |
| Download | |
| Website | |
| Source Included | |
| Downloadable via the Homebrew Browser | |
| Peripherals | |
robotfindskitten is a port of the ASCII zen simulation robotfindskitten to the Wii.
"In this game, you are robot (#). Your job is to find kitten. This task is complicated by the existence of various things which are not kitten. Robot must touch items to determine if they are kitten or not. The game ends when robotfindskitten."
Screenshots
Controls
There are lots of controller options; you can even use the Balance Board for a truly immersive kitten seeking experience.
| Action | ||||||
|---|---|---|---|---|---|---|
| Lean left | Move robot left | |||||
| Lean right | Move robot right | |||||
| Lean forward | Move robot up | |||||
| Lean back | Move robot down | |||||
| Start game | ||||||
| Exit | ||||||
| Turn off Wii | ||||||
| Return to menu |
Changelog
Four revisions in three days. Let this be a lesson to people in the value of beta testing.
v.1.7320508.406/wii::Cheshire - 21/10/2009
- Moved text inwards a couple of columns. Some people were unable to see it on their display previously.
- Cleared input buffer before title page. This is to stop game immediately reloading when impatient people were hitting A during the ending sequence.
v.1.7320508.406/wii::Birman - 20/10/2009
- Moved text down the screen a couple of lines. Some people were unable to see it on their display previously.
v.1.7320508.406/wii::Abysinnian - 19/10/2009
- Made Balance Board control more sensitive
v.1.7320508.406/wii - 19/10/2009
- Original release

