User talk:Supermario182/FriendCodeManagerProject: Difference between revisions
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I'd really like to see this happen, personally. I'm not sure if friend codes are stored in a consistent way across all games; then again, there aren't *that* many games out there, so it wouldn't be unreasonable to special-case each game. -- [[User:Bushing|Bushing]] 09:10, 19 November 2009 (UTC) | I'd really like to see this happen, personally. I'm not sure if friend codes are stored in a consistent way across all games; then again, there aren't *that* many games out there, so it wouldn't be unreasonable to special-case each game. -- [[User:Bushing|Bushing]] 09:10, 19 November 2009 (UTC) | ||
:I agree with Bushing. This would be incredible. I can't wait to see your progress on this! [[User:WaxyPumpkin72|WaxyPumpkin72]] 01:13, 5 December 2009 (UTC) | :I agree with Bushing. This would be incredible. I can't wait to see your progress on this! [[User:WaxyPumpkin72|WaxyPumpkin72]] 01:13, 5 December 2009 (UTC) | ||
::I would love to help out any way I can. Another cool feature would be to give each user a profile with a list of games they "own" (have saved files on their wii) not just online games. Also, you should allow for more than one user per Wii. This could be a must have feature for the Wii. I am currently hosting a small FTP server that I use for my personal files that has a small public folder. Perhaps this could be used to store user's information in some sort of XML format? It's only 15GB now, but I can expand it to up to 30 at a moment's notice. Unfortunately it has a dynamic IP so anytime there is a power outage I change IPs | ::I would love to help out any way I can. Another cool feature would be to give each user a profile with a list of games they "own" (have saved files on their wii) not just online games. Also, you should allow for more than one user per Wii. This could be a must have feature for the Wii. I am currently hosting a small FTP server that I use for my personal files that has a small public folder. Perhaps this could be used to store user's information in some sort of XML format? It's only 15GB now, but I can expand it to up to 30 at a moment's notice. Unfortunately it has a dynamic IP so anytime there is a power outage I change IPs (Roadrunner) but I can work around this by having it go out and read a text file on my other site that has the current IP. If this would work I'd gladly supply it.[[User:Rockguy32|RockGuy32]] 21:07, 20 April 2010 (UTC) |
Revision as of 23:26, 20 April 2010
I'd really like to see this happen, personally. I'm not sure if friend codes are stored in a consistent way across all games; then again, there aren't *that* many games out there, so it wouldn't be unreasonable to special-case each game. -- Bushing 09:10, 19 November 2009 (UTC)
- I agree with Bushing. This would be incredible. I can't wait to see your progress on this! WaxyPumpkin72 01:13, 5 December 2009 (UTC)
- I would love to help out any way I can. Another cool feature would be to give each user a profile with a list of games they "own" (have saved files on their wii) not just online games. Also, you should allow for more than one user per Wii. This could be a must have feature for the Wii. I am currently hosting a small FTP server that I use for my personal files that has a small public folder. Perhaps this could be used to store user's information in some sort of XML format? It's only 15GB now, but I can expand it to up to 30 at a moment's notice. Unfortunately it has a dynamic IP so anytime there is a power outage I change IPs (Roadrunner) but I can work around this by having it go out and read a text file on my other site that has the current IP. If this would work I'd gladly supply it.RockGuy32 21:07, 20 April 2010 (UTC)