Talk:How to use the Wiimote
Some comments
Hi, I don't want to change the code, but this line is useless because it's going out the line after:
if(doreload) return 0;
If you are doing a switch, you shouldn't use a if just after evaluating the same condition.
if(res == WPAD_ERR_NONE) {
You are checking two times the same button
if(wd->btns_h & WPAD_BUTTON_1)
I dont how fast is the Wii process data, but I think it's always best to call less operation like cmp, mostly in a loop.
Thanks, for this great example, it's going to help me develop my application quickly.
Crayon