Difference between revisions of "Asteroids"

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Wii Asteroids
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{{Infobox homebrew
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| image = [[File:Asteroids_icon2.png]]
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| title = Wii Asteroids
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| type = shooting game
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| author = [[User:Aksommerville|Andy Sommerville]]
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| download = Media:Wiiasteroids-20080415.zip
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| source = included
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| peripherals = {{GCNController}}
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| hbb = yes
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}}
  
15 April 2008
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'''Wii Asteroids''' is a work in progress, more of a snapshot than a release.
 
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I figure everyone involved in Wii homebrew wants to see the latest, before it's ready, right? ;)
Andy Sommerville
 
 
 
aksommerville at gmail.com
 
 
 
http://aksommerville.googlepages.com/projects.html
 
  
This is a work in progress, more of a snapshot than a release.
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== Own risk ==
I figure everyone involved in Wii homebrew wants to see the latest, before it's ready, right? ;)
 
==Own risk==
 
 
!!!! USE AT YOUR OWN RISK !!!!
 
!!!! USE AT YOUR OWN RISK !!!!
  
 
I can't be responsible for any damage to your Wii or PC caused by this software.
 
I can't be responsible for any damage to your Wii or PC caused by this software.
  
==Licence==
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== Licence ==
 
Use however you like, reuse, rewrite, copy, etc.
 
Use however you like, reuse, rewrite, copy, etc.
 
All the source code is included. Use it -- it's there for you!
 
All the source code is included. Use it -- it's there for you!
 
Don't hold me responsible for anything you do wrong.
 
Don't hold me responsible for anything you do wrong.
 
Or anything I've done wrong, for that matter.
 
Or anything I've done wrong, for that matter.
==Compiling==
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== Compiling ==
===Compiling for Wii===
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=== Compiling for Wii ===
 
You'll need [http://www.devkitpro.org/category/devkitppc devkitPPC]
 
You'll need [http://www.devkitpro.org/category/devkitppc devkitPPC]
 
and [http://sourceforge.net/project/showfiles.php?group_id=114505 libOGC]
 
and [http://sourceforge.net/project/showfiles.php?group_id=114505 libOGC]
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Copy the "wspr.elf" to the root directory of a FAT16-formatted SD card, renaming it "boot.elf"
 
Copy the "wspr.elf" to the root directory of a FAT16-formatted SD card, renaming it "boot.elf"
You can then launch Asteroids with the [[Twilight_Hack|Twilight Hack]].
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You can then launch Asteroids with the [[Twilight Hack]].
  
===Compiling for Linux===
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=== Compiling for Linux ===
 
You'll need [http://gcc.gnu.org gcc]
 
You'll need [http://gcc.gnu.org gcc]
 
and [http://www.libsdl.org libSDL]
 
and [http://www.libsdl.org libSDL]
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The binary will be called "sdl_test"
 
The binary will be called "sdl_test"
==Download==
 
*[[:image:Wiiasteroids-20080415.zip|Wiiasteroids-20080415.zip]] source and binary
 
  
===Unofficial Releases===
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== Contact ==
[[Image:Asteroids.JPG]]
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aksommerville at gmail.com
*[http://wiiuse.net/wiiasteroids.zip Wiimote demo] using the [[wiiuse]] library. Added by para. (Not a stable version.)
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 +
http://aksommerville.googlepages.com/wii.html
 +
 
 +
== Download ==
 +
*[[Media:Wiiasteroids-20080415.zip|Wiiasteroids-20080415.zip]] source and binary
 +
 
 +
=== Unofficial Releases ===
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[[File:Asteroids.JPG]]
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*[[Media:Wiiasteroids_with_wiimote.zip|Wiimote version]] using the [[wiiuse]] library. Added by para. (Not a stable version.)

Latest revision as of 17:20, 8 October 2009

Wii Asteroids
Asteroids icon2.png
General
Author(s)Andy Sommerville
TypeShooting game
Links
Download
Source Included
Downloadable via the Homebrew Browser
Peripherals
GameCube Controller


Wii Asteroids is a work in progress, more of a snapshot than a release. I figure everyone involved in Wii homebrew wants to see the latest, before it's ready, right? ;)

Own risk

!!!! USE AT YOUR OWN RISK !!!!

I can't be responsible for any damage to your Wii or PC caused by this software.

Licence

Use however you like, reuse, rewrite, copy, etc. All the source code is included. Use it -- it's there for you! Don't hold me responsible for anything you do wrong. Or anything I've done wrong, for that matter.

Compiling

Compiling for Wii

You'll need devkitPPC and libOGC

With $DEVKITPPC set appropriately, change to the "wspr" directory and: make

Copy the "wspr.elf" to the root directory of a FAT16-formatted SD card, renaming it "boot.elf" You can then launch Asteroids with the Twilight Hack.

Compiling for Linux

You'll need gcc and libSDL

change to the "wspr" directory and: ./mksdl.sh

The binary will be called "sdl_test"

Contact

aksommerville at gmail.com

http://aksommerville.googlepages.com/wii.html

Download

Unofficial Releases

Asteroids.JPG