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Graphics byPitMonkey
TypeArcade game
LicenceNew BSD License

Piing is a very simple Pong clone, using some simple physics to make the paddle controls a bit more interesting. The first player to score 15 points wins.


Piing is written in C++ and uses libwiisprite for graphics. The source code was designed to be clear and easily understood by its readers. Due to the object-oriented structure of the code, it should be very straightforward to port this game to other graphics libraries or platforms.

The code is available on GitHub under the New BSD License, which means you are pretty free to do what you want with the code. Please give me a shout if you do something cool with it! I will be happy to merge positive changes and give you attribution for them.

If you have any thoughts on how to improve the code, or if you have any fun additions of your own to share, please use the Discussion for this page.


Up to 2 players can play. Player 2 is controlled by A.I. by default, but you can use the Wiimote + Button button on the second remote to switch to a human player.

Wiimote1.svg WiiMote2.svg Action
Wiimote D-Pad Wiimote D-Pad Move Player
Wiimote + Button Disable/Enable A.I.
Wiimote HOME Button Exit to Loader