Difference between revisions of "Swingball"

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{{Infobox homebrew
 
{{Infobox homebrew
| title      = Swing Ball
+
| title      = Swingball
 
| type        = platform game
 
| type        = platform game
 
| author      = [[User:ThatOtherperson|ThatOtherPerson]]
 
| author      = [[User:ThatOtherperson|ThatOtherPerson]]
| download    = http://www.multiupload.com/0MOSY10KYV
+
| version    = 1.1
| website    = http://thatotherdev.wordpress.com/
+
| download    = http://platonicrobot.com/filehost/specific.php?idnum=28
 +
| website    = http://thatotherdev.com/
 
| peripherals = {{Wiimote1}} {{Nunchuk}}
 
| peripherals = {{Wiimote1}} {{Nunchuk}}
 
| hbb        = yes
 
| hbb        = yes
 
}}
 
}}
  
'''Swing Ball''' is a platforming time trial game with the ability to swing from almost anything.
+
'''Swingball''' is a platforming time trial game with the ability to swing from almost anything.
  
The game was made for Nintendomax Wii Dev Competition 2010.
+
The game was made for the 2010 Nintendomax Wii Dev Competition in which it came in second place.
  
 
== Controls ==
 
== Controls ==
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|}
 
|}
  
== Video ==
+
== Changes ==
 +
 
 +
v1.1 - September 21, 2010
 +
* Several new levels.
 +
* Improved level selection screen.
 +
* Added a menu screen reminding that custom levels can be made and explaining how its done.
 +
* Movement speed has been made frame rate independent.
 +
 
 +
v1.0 - May 29, 2010
 +
* Added and improved menus.
 +
* Added a screen informing the player of the need for a nunchuk controller.
 +
 
 +
v0.9 - May 26, 2010
 +
* Added a timer.
 +
* Scores are automatically saved and displayed at the level selection screen.
 +
* Corrected problems relating to jumping well standing next to a wall and made other improvements to the collision and movement system.
 +
* Added the ability to control jump height by holding down or releasing the A button.
 +
* Small graphical changes.
 +
 
 +
v0.1 - May 21, 2010
 +
* First test demo.
 +
 
 +
== Media ==
  
 +
{|
 +
|<youtube>DD3Z7lf-At0</youtube>
 +
|}
 
{|
 
{|
 
|<youtube>RdT66IPlhVs</youtube>
 
|<youtube>RdT66IPlhVs</youtube>
 
|}
 
|}
  
Sorry for the bad framerate of the video. Its just the recording. The actual game runs significantly smoother than this.
+
== Additional credits ==
  
== Additional credits ==
+
Tunnel Rush background music by ara - http://ccmixter.org/people/ara
  
Tunnel Rush background music by ara - ccmixter.org/people/ara
+
hit_on_wood sound effects by Anton - http://www.freesound.org/usersViewSingle.php?id=58
  
hit_on_wood sound effects by Anton - freesound.org/usersViewSingle.php?id=58
+
swosh-06 sound effect by qubodup - http://www.freesound.org/usersViewSingle.php?id=71257
  
swosh-06 sound effect by qubodup - freesound.org/usersViewSingle.php?id=71257
+
Special thanks to NintendoMax - http://www.nintendomax.com/
  
 
[[Category:Homebrew using SDL libraries]]
 
[[Category:Homebrew using SDL libraries]]

Latest revision as of 14:10, 15 March 2012

Swingball
General
Author(s)ThatOtherPerson
TypePlatform game
Version1.1
Links
Download
Website
Downloadable via the Homebrew Browser
Peripherals
Wiimote1.svg Nunchuck alternative.svg


Swingball is a platforming time trial game with the ability to swing from almost anything.

The game was made for the 2010 Nintendomax Wii Dev Competition in which it came in second place.

Controls

Wiimote.svg Nunchuck alternative.svg Action
Nunchuck Control Stick Move
Wiimote A Button Jump
Wiimote B Button Swing

Changes

v1.1 - September 21, 2010

  • Several new levels.
  • Improved level selection screen.
  • Added a menu screen reminding that custom levels can be made and explaining how its done.
  • Movement speed has been made frame rate independent.

v1.0 - May 29, 2010

  • Added and improved menus.
  • Added a screen informing the player of the need for a nunchuk controller.

v0.9 - May 26, 2010

  • Added a timer.
  • Scores are automatically saved and displayed at the level selection screen.
  • Corrected problems relating to jumping well standing next to a wall and made other improvements to the collision and movement system.
  • Added the ability to control jump height by holding down or releasing the A button.
  • Small graphical changes.

v0.1 - May 21, 2010

  • First test demo.

Media

Additional credits

Tunnel Rush background music by ara - http://ccmixter.org/people/ara

hit_on_wood sound effects by Anton - http://www.freesound.org/usersViewSingle.php?id=58

swosh-06 sound effect by qubodup - http://www.freesound.org/usersViewSingle.php?id=71257

Special thanks to NintendoMax - http://www.nintendomax.com/